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changed is_valid_ent
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@ -5,14 +5,18 @@ int is_ent_valid(int iEnt)
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if (iEnt < 1 || iEnt > gpGlobals->maxEntities)
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return 0;
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if (iEnt >= 1 && iEnt <= gpGlobals->maxClients)
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if (iEnt <= gpGlobals->maxClients)
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{
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if (!MF_IsPlayerIngame(iEnt))
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{
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return 0;
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edict_t *pEnt = INDEXENT2(iEnt);
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if (FNullEnt(pEnt))
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}
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} else {
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if (FNullEnt(INDEXENT(iEnt)))
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{
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return 0;
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}
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}
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return 1;
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}
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