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moved some hud messages to avoid more overlapping
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8f2c9e9452
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@ -277,7 +277,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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if (KillingStreak)
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{
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set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, -1)
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set_hudmessage(0, 100, 255, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
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ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
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}
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@ -446,7 +446,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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replace(message, 127, "$wn", weapon_name)
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replace(message, 127, "$kn", killer_name)
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set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, -1)
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set_hudmessage(100, 100, 255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
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ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)
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}
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}
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@ -591,7 +591,7 @@ public checkKills(param[])
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new name[32]
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get_user_name(id, name, 31)
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set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, -1)
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set_hudmessage(255, 0, 100, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
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if (a > 6)
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a = 6
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