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Modified param names for touch native and forward to correct values... makes it more clear to someone looking at it
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@ -151,7 +151,7 @@ native remove_entity(iIndex);
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native entity_count();
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/* Simulate two entities colliding/touching. */
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native fake_touch(iToucher, iTouched);
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native fake_touch(iTouched, iToucher);
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/* 2 formats.
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Format: DispatchKeyValue("KeyName","Value") - sets keyvalues for the entity specified in the keyvalue() forward.
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@ -235,7 +235,7 @@ native eng_get_string(_string, _returnString[], _len);
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**********/
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/* Called when 2 entities touch. */
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forward pfn_touch(ptr, ptd);
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forward pfn_touch(iTouched, iToucher);
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/* Called once every server frame. May cause lag. */
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forward server_frame();
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