Oh small compiler, how I hate thee

(Fixed issue where SC warned and truncated an enum entry)
This commit is contained in:
Steve Dudenhoeffer 2004-08-31 06:26:41 +00:00
parent 71e6ce30a3
commit a720b62aaa

View File

@ -143,7 +143,7 @@ enum
DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs );
// Create baselines for certain "unplaced" items.
DLLFunc_CreateInstancedBaselines, // void ) ( void );
DLLFunc_CreateInstancedBaseline, // void ) ( void );
DLLFunc_pfnAllowLagCompensation, // int )( void );
// I know this does not fit with DLLFUNC(), but I dont want another native just for it.
MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev);
@ -424,6 +424,6 @@ enum {
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
// Create baselines for certain "unplaced" items.
FM_CreateInstancedBaselines, // done
FM_CreateInstancedBaseline, // done
FM_AllowLagCompensation, // done
};