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Update statsx.sma
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@ -1318,7 +1318,7 @@ public eventStartRound()
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}
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}
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// Clear game stats, incl '0' that is sum of all users.
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// Clear game stats, incl '0' that is sum of all users.
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for (id = 1; id <= MaxClients; id++)
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for (id = 0; id <= MaxClients; id++)
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{
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{
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for (i = 0; i < 8; i++)
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for (i = 0; i < 8; i++)
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g_izUserGameStats[id][i] = 0
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g_izUserGameStats[id][i] = 0
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@ -1336,7 +1336,7 @@ public eventStartRound()
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}
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}
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// Clear user round stats, incl '0' that is sum of all users.
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// Clear user round stats, incl '0' that is sum of all users.
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for (id = 1; id <= MaxClients; id++)
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for (id = 0; id <= MaxClients; id++)
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{
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{
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g_izUserRndName[id][0] = 0
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g_izUserRndName[id][0] = 0
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