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Add client command in Misc. Stats plugin to enable/disable sounds (bug 5846, r=arkshine)
Former-commit-id: b2de28b5f3
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@ -105,6 +105,8 @@ const TEAM_T = 1
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const TEAM_CT = 2
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new g_connected[33]
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new g_msounds[33]
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new const _msound[] = "_msound"
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new g_MultiKillMsg[7][] =
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{
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@ -208,6 +210,7 @@ public plugin_init()
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{
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register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
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register_dictionary("miscstats.txt")
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register_dictionary("statsx.txt")
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register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
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register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
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@ -241,6 +244,9 @@ public plugin_init()
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g_pcvar_mp_c4timer = get_cvar_pointer("mp_c4timer")
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g_c4timer_value = get_pcvar_num( g_pcvar_mp_c4timer )
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register_clcmd("say /msounds", "cmdSwitchSounds", _, " - switches sounds on and off")
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register_clcmd("say_team /msounds", "cmdSwitchSounds", _, " - switches sounds on and off")
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}
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public plugin_precache()
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@ -460,6 +466,24 @@ public plugin_cfg()
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server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound")
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}
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public client_connect(id)
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{
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if( is_user_bot(id) )
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{
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g_msounds[id] = 0
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return;
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}
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new info[2]
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if( !get_user_info(id, _msound, info, charsmax(info)) || info[0] != '0' )
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{
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g_msounds[id] = 1
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}
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else
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{
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g_msounds[id] = 0
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}
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}
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public client_putinserver(id)
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{
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g_multiKills[id] = {0, 0}
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@ -486,7 +510,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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{
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g_firstBlood = 0
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if (FirstBloodSound)
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play_sound(g_firstbloodsound)
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play_sound(0, g_firstbloodsound)
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}
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if ((KillingStreak || KillingStreakSound) && !TK)
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@ -517,7 +541,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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if (KillingStreakSound)
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{
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play_sound(g_Sounds[a])
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play_sound(0, g_Sounds[a])
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}
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}
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}
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@ -634,7 +658,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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}
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if( LastManSound )
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play_sound(g_lastmansound_duel)
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play_sound(0, g_lastmansound_duel)
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}
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else if (!g_LastAnnounce)
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{
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@ -666,7 +690,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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}
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if ( LastManSound && g_connected[g_LastAnnounce] )
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{
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client_cmd(g_LastAnnounce, "spk %s", g_lastmansound_1vsothers)
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play_sound(g_LastAnnounce, g_lastmansound_1vsothers)
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}
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}
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}
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@ -686,7 +710,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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}
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if (KnifeKillSound)
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play_sound(g_knifekillsound)
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play_sound(0, g_knifekillsound)
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}
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if (wpnindex == CSW_HEGRENADE)
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@ -705,14 +729,14 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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if (GrenadeKill)
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ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
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if (GrenadeKillSound)
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play_sound(g_grenadekillsound)
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play_sound(0, g_grenadekillsound)
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}
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else
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{
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if (GrenadeSuicide)
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ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
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if (GrenadeSuicideSound)
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play_sound(g_grenadesuicidesound)
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play_sound(0, g_grenadesuicidesound)
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}
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}
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@ -743,9 +767,9 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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if (HeadShotKillSound)
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{
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client_cmd(victim, "spk %s", g_hssound_victim)
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play_sound(victim, g_hssound_victim)
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if( victim != killer )
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client_cmd(killer, "spk %s", g_hssound_killer)
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play_sound(killer, g_hssound_killer)
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}
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}
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@ -766,7 +790,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
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}
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if (DoubleKillSound)
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play_sound(g_doublekillsound)
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play_sound(0, g_doublekillsound)
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}
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g_doubleKill = nowtime
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@ -824,7 +848,7 @@ public Event_HLTV_New_Round()
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g_C4Timer = 0
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if (RoundCounterSound)
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play_sound(g_roundcountersound)
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play_sound(0, g_roundcountersound)
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if (RoundCounter)
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{
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@ -900,7 +924,7 @@ public checkKills(param[])
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if (MultiKillSound)
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{
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play_sound(g_Sounds[a])
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play_sound(0, g_Sounds[a])
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}
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}
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g_multiKills[id] = {0, 0}
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@ -979,7 +1003,7 @@ public bombTimer()
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num_to_word(g_C4Timer, temp, charsmax(temp))
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format(temp, charsmax(temp), "^"vox/%s seconds until explosion^"", temp)
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play_sound(temp)
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play_sound(0, temp)
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}
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else if (g_C4Timer < 11)
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{
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@ -987,7 +1011,7 @@ public bombTimer()
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num_to_word(g_C4Timer, temp, charsmax(temp))
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format(temp, charsmax(temp), "^"vox/%s^"", temp)
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play_sound(temp)
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play_sound(0, temp)
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}
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}
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if (BombCountDef && g_Defusing && is_user_alive(g_Defusing))
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@ -1013,7 +1037,7 @@ public bomb_planted(planter)
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announceEvent(planter, "SET_UP_BOMB")
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if (BombPlantedSound)
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play_sound(g_bombplantedsound)
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play_sound(0, g_bombplantedsound)
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g_C4Timer = g_c4timer_value + 1
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bombTimer()
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@ -1039,7 +1063,7 @@ public bomb_defused(defuser)
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if (BombDefused)
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announceEvent(defuser, "DEFUSED_BOMB")
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if (BombDefusedSound)
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play_sound(g_bombdefusedsound)
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play_sound(0, g_bombdefusedsound)
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}
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public bomb_explode(planter, defuser)
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@ -1049,19 +1073,37 @@ public bomb_explode(planter, defuser)
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if (BombFailed)
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announceEvent(defuser, "FAILED_DEFU")
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if (BombFailedSound)
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play_sound(g_bombfailedsound)
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play_sound(0, g_bombfailedsound)
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}
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}
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play_sound(sound[])
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play_sound(id, sound[])
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{
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if( id )
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{
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if( g_msounds[id] )
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{
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client_cmd(id, "spk %s", sound)
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}
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}
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else
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{
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new players[32], pnum, id
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get_players(players, pnum, "ch")
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for(--pnum; pnum>=0; pnum--)
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{
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id = players[pnum]
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if ( g_connected[id] )
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if ( g_connected[id] && g_msounds[id] )
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client_cmd(id, "spk %s", sound)
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}
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}
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}
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public cmdSwitchSounds( id )
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{
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g_msounds[id] = !g_msounds[id]
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client_print(id, print_chat, "MSounds %L", id, g_msounds[id] ? "ENABLED" : "DISABLED")
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set_user_info(id, _msound, g_msounds[id] ? "1" : "0") // will this save setting for next map is player has cl_filterstuffcmd 0 ???
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client_cmd(id, "setinfo %s %s", _msound, g_msounds[id] ? "1" : "0")
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}
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