added default modules and amxmisc to include files | added some stocks

This commit is contained in:
Felix Geyer 2004-03-05 19:32:14 +00:00
parent 79e0d80d4d
commit ae2c22ba11

View File

@ -16,8 +16,13 @@
#include <amxconst>
#include <string>
#include <file>
#include <fun>
#include <vault>
/* default modules */
#include <csstats>
#include <cstrike>
#include <engine>
#include <fun>
#include <mysql>
/* Function is called just after server activation.
* Good place for configuration loading, commands and cvars registration. */
@ -191,9 +196,6 @@ native Float:get_user_aiming(index,&id,&body,dist=9999);
/* Returns player frags. */
native get_user_frags(index);
/* Returns player deaths. */
native get_user_deaths(index);
/* Returns player armor. */
native get_user_armor(index);
@ -261,6 +263,14 @@ native user_slap(index,power,rnddir=1);
/* Kills player. When flag is set to 1 then death won't decrase frags. */
native user_kill(index,flag=0);
/* Logs something into the current amx logfile
* Parameters:
* string[] - format string
* ... - optional parameters
* Return value:
* always 0 */
native log_amx(const string[], {Float,_}:...);
/* Sends message to standard HL logs. */
native log_message(const message[],{Float,_}:...);
@ -487,7 +497,6 @@ native random_num(a,b);
* Example: get_user_msgid("TextMsg"). */
native get_user_msgid(const name[]);
/******************** XVARS ********************/
/* Checks if public variable with given name exists in loaded plugins. */
native xvar_exists( const name[] );
@ -511,22 +520,10 @@ native set_xvar_num( id, value = 0 );
* returned by get_xvar_id(...) native. */
native set_xvar_float( id, Float:value = 0.0 );
/******************** PLUGIN / MODULE SUPPORT ********************/
/* Checks whether a module is loaded. If it is not, the return value is 0, otherwise
* the return value is non-zero. The function is case insensitive. */
native is_module_loaded(const name[]);
/* Checks whether a plugin is loaded. If it is not, the return value is 0, otherwise
* the return value is non-zero. The function is case insensitive. */
native is_plugin_loaded(const name[]);
/* Gets info about plugin by given index.
* Function returns -1 if plugin doesn't exist with given index. */
native get_plugin(index,filename[],len1,name[],len2,version[],len3,author[],len4,status[],len5);
/* Returns number of all loaded plugins. */
native get_pluginsnum();
/* Gets info about a module.
* Parameters:
* id - the id of the module
@ -544,6 +541,17 @@ native get_module(id, name[], nameLen, author[], authorLen, version[], versionLe
/* Returns number of currently registered modules */
native get_modulesnum();
/* Checks whether a plugin is loaded. If it is not, the return value is 0, otherwise
* the return value is non-zero. The function is case insensitive. */
native is_plugin_loaded(const name[]);
/* Gets info about plugin by given index.
* Function returns -1 if plugin doesn't exist with given index. */
native get_plugin(index,filename[],len1,name[],len2,version[],len3,author[],len4,status[],len5);
/* Returns number of all loaded plugins. */
native get_pluginsnum();
/* Pauses function or plugin so it won't be executed.
* In most cases param1 is name of function and
* param2 name of plugin (all depends on flags).
@ -565,7 +573,6 @@ native pause(flag[], const param1[]="",const param2[]="");
* "c" - look outside the plugin (by given plugin name). */
native unpause(flag[], const param1[]="",const param2[]="");
/******************** CALLFUNC ********************/
/* Call a function in this / an another plugin by name.
* Parameters:
* plugin - plugin name; if "", the caller plugin is used.
@ -578,10 +585,6 @@ native unpause(flag[], const param1[]="",const param2[]="");
* -2 - Function not found */
native callfunc_begin(const plugin[]="", const func[]);
/* Make the actual call.
* Return value of the function called. */
native callfunc_end();
/* Push a parameter (integer, string, float) */
native callfunc_push_int(value);
native callfunc_push_str(value[]);
@ -589,14 +592,9 @@ native callfunc_push_float(Float: value);
native callfunc_push_intrf(&value);
//native callfunc_push_floatrf(Float&: value);
/******************** UTILS / OTHERS ********************/
/* Logs something into the current amx logfile
* Parameters:
* string[] - format string
* ... - optional parameters
* Return value:
* always 0 */
native log_amx(const string[], {Float,_}:...);
/* Make the actual call.
* Return value of the function called. */
native callfunc_end();
/* Called on inconsistent file. You can put any text
* into reason to change an original message. */
@ -604,4 +602,22 @@ forward inconsistent_file(id,const filename[], reason[64] );
/* Forces the client and server to be running with the same
* version of the specified file ( e.g., a player model ). */
native force_unmodified(force_type, mins[3] , maxs[3], const filename[]);
native force_unmodified(force_type, mins[3] , maxs[3], const filename[]);
/* backwards compatibility */
stock get_user_deaths(index)
return cs_get_user_deaths(index)
/* backwards compatibility */
stock set_user_deaths(index,newdeaths)
return cs_set_user_deaths(index,newdeaths)
/* backwards compatibility */
stock get_user_money(index)
return cs_get_user_money(index)
/* backwards compatibility */
stock set_user_money(index,money,flash=1)
return cs_set_user_money(index,money,flash)
#include <amxmisc>