mirror of
https://github.com/alliedmodders/amxmodx.git
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Massive reorganization attempt - part 1.75
This commit is contained in:
parent
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commit
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@ -1,8 +1,8 @@
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#(C)2004-2005 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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HLSDK = ../../../hlsdk
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MM_ROOT = ../../metamod/metamod
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HLSDK = ../../../../hlsdk
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MM_ROOT = ../../../metamod/metamod
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### EDIT BELOW FOR OTHER PROJECTS ###
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@ -1,29 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "csx", "csx.vcproj", "{1DC4A99A-F23F-4AAE-881C-79D157C91155}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WinCSX", "..\WinCSX\WinCSX.vcproj", "{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Debug.ActiveCfg = Debug|Win32
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{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Debug.Build.0 = Debug|Win32
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{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Release.ActiveCfg = Release|Win32
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{1DC4A99A-F23F-4AAE-881C-79D157C91155}.Release.Build.0 = Release|Win32
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{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Debug.ActiveCfg = Debug|Win32
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{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Debug.Build.0 = Debug|Win32
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{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Release.ActiveCfg = Release|Win32
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{39A1E5DD-81A1-441D-B99A-E50A01DB05D7}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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@ -1,214 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="csx"
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ProjectGUID="{1DC4A99A-F23F-4AAE-881C-79D157C91155}"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\sdk"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;JIT"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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StructMemberAlignment="0"
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EnableFunctionLevelLinking="FALSE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/csx.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="Release/csx_amxx.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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ProgramDatabaseFile=".\Release/csx_amxx.pdb"
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ImportLibrary=".\Release/csx_amxx.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/csx.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\sdk"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;csx_EXPORTS"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/csx.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="Debug/csx_amxx.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/csx_amxx.pdb"
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ImportLibrary=".\Debug/csx_amxx.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/csx.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="..\CMisc.cpp">
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</File>
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<File
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RelativePath="..\CRank.cpp">
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</File>
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<File
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RelativePath="..\meta_api.cpp">
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</File>
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<File
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RelativePath="..\rank.cpp">
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</File>
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<File
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RelativePath="..\usermsg.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="..\CMisc.h">
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</File>
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<File
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RelativePath="..\CRank.h">
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</File>
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<File
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RelativePath="..\rank.h">
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</File>
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</Filter>
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<Filter
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Name="SDK"
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Filter="">
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<File
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RelativePath="..\sdk\moduleconfig.h">
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</File>
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<File
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RelativePath="..\sdk\svn_version.h">
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</File>
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<Filter
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Name="SDK Base"
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Filter="">
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<File
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RelativePath="..\sdk\amxxmodule.cpp">
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</File>
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<File
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RelativePath="..\sdk\amxxmodule.h">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Pawn Includes"
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Filter="">
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<File
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RelativePath="..\..\..\plugins\include\csstats.inc">
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</File>
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<File
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RelativePath="..\..\..\plugins\include\csx.inc">
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"/>
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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@ -171,9 +171,6 @@
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="..\CString.h">
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</File>
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<File
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RelativePath="..\svencoop.h">
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</File>
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@ -182,21 +179,28 @@
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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</Filter>
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<Filter
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Name="AMXX module"
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Name="Module SDK"
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Filter="">
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<File
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RelativePath="..\amxxmodule.cpp">
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</File>
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<File
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RelativePath="..\amxxmodule.h">
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</File>
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<File
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RelativePath="..\moduleconfig.h">
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</File>
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<Filter
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Name="SDK Base"
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Filter="">
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<File
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RelativePath="..\amxxmodule.cpp">
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</File>
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<File
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RelativePath="..\amxxmodule.h">
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</File>
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</Filter>
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<Filter
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Name="AMXX STL"
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Filter="">
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<File
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RelativePath="..\CString.h">
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</File>
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</Filter>
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</Filter>
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</Files>
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<Globals>
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Binary file not shown.
@ -48,7 +48,10 @@ public override sealed bool CopyExtraFiles(ABuilder ab, string basedir, string s
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private void AddModules()
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{
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Module csx = new Module("csx");
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csx.sourcedir = "dlls\\cstrike\\csx";
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Module cstrike = new Module("cstrike");
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cstrike.sourcedir = "dlls\\cstrike\\cstrike";
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m_Modules.Add(csx);
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m_Modules.Add(cstrike);
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@ -29,15 +29,11 @@ private void AddPlugins()
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private void AddModules()
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{
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Module dodx = new Module();
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dodx.sourcedir = "dlls\\dod2\\dodx";
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dodx.projname = "dodx_amxx";
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dodx.vcproj = "dodx";
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Module dodx = new Module("dodx");
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dodx.sourcedir = "dlls\\dod\\dodx";
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Module dodfun = new Module();
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dodfun.sourcedir = "dlls\\dod2\\dodfun";
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dodfun.projname = "dodfun_amxx";
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dodfun.vcproj = "dodfun";
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Module dodfun = new Module("dodfun");
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dodfun.sourcedir = "dlls\\dod\\dodfun";
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m_Modules.Add(dodx);
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m_Modules.Add(dodfun);
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private void AddModules()
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{
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Module tsx = new Module();
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Module tsx = new Module("tsx");
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tsx.sourcedir = "dlls\\ts\\tsx";
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tsx.projname = "tsx_amxx";
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tsx.vcproj = "tsx";
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Module tsfun = new Module();
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Module tsfun = new Module("tsfun");
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tsfun.sourcedir = "dlls\\ts\\tsfun";
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tsfun.projname = "tsfun_amxx";
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tsfun.vcproj = "tsfun";
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m_Modules.Add(tsx);
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m_Modules.Add(tsfun);
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