mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 06:15:37 +03:00
Corrected pointer operations for pvPrivateData.
This commit is contained in:
parent
dc9533b1c8
commit
c286d7d0f5
@ -74,7 +74,7 @@ static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_
|
||||
}
|
||||
|
||||
// Give money
|
||||
(int)*((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2];
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2];
|
||||
|
||||
// Update display
|
||||
MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "Money", NULL), NULL, pPlayer);
|
||||
@ -133,7 +133,7 @@ static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params) // cs_set
|
||||
}
|
||||
|
||||
// Set deaths
|
||||
(int)*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2];
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2];
|
||||
|
||||
return 1;
|
||||
}
|
||||
@ -185,7 +185,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
int *silencemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
switch (weapontype) {
|
||||
case CSW_M4A1:
|
||||
if (*silencemode == M4A1_SILENCED)
|
||||
@ -222,7 +222,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params) // cs
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
int *silencemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
|
||||
switch (weapontype) {
|
||||
case CSW_M4A1:
|
||||
@ -267,7 +267,7 @@ static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params) // c
|
||||
}
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
int* firemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
switch (weapontype) {
|
||||
case CSW_GLOCK18:
|
||||
if (*firemode == GLOCK_BURSTMODE)
|
||||
@ -305,7 +305,7 @@ static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params) // c
|
||||
|
||||
int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE);
|
||||
|
||||
int* firemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE);
|
||||
int previousMode = *firemode;
|
||||
|
||||
switch (weapontype) {
|
||||
@ -389,7 +389,7 @@ static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params) // cs_get_us
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_VIP) == PLAYER_IS_VIP)
|
||||
if ((int)((int *)pPlayer->pvPrivateData + OFFSET_VIP) == PLAYER_IS_VIP)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
@ -418,9 +418,9 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_us
|
||||
}
|
||||
|
||||
if (params[2])
|
||||
(int)*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_VIP;
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_VIP;
|
||||
else
|
||||
(int)*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_NOT_VIP;
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_NOT_VIP;
|
||||
|
||||
return 1;
|
||||
}
|
||||
@ -472,7 +472,7 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_u
|
||||
}
|
||||
|
||||
// Just set team. Removed check of 1-2-3, because maybe scripters want to create new teams, 4, 5 etc?
|
||||
(int)*((int *)pPlayer->pvPrivateData + OFFSET_TEAM) = params[2];
|
||||
*((int *)pPlayer->pvPrivateData + OFFSET_TEAM) = params[2];
|
||||
|
||||
/*switch (params[2]) {
|
||||
case TEAM_T:
|
||||
@ -563,7 +563,7 @@ static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params) // cs_set_
|
||||
return 0;
|
||||
}
|
||||
|
||||
int* plantskill = &(int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
|
||||
int* plantskill = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
|
||||
|
||||
if (params[2]) {
|
||||
*plantskill = CAN_PLANT_BOMB;
|
||||
@ -652,7 +652,7 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params) // cs_
|
||||
return 0;
|
||||
}
|
||||
|
||||
int* defusekit = &(int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
|
||||
int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT);
|
||||
|
||||
if (params[2]) {
|
||||
int colour[3] = {DEFUSER_COLOUR_R, DEFUSER_COLOUR_G, DEFUSER_COLOUR_B};
|
||||
@ -883,7 +883,7 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) //
|
||||
return 0;
|
||||
}
|
||||
|
||||
(int)*((int *)pPlayer->pvPrivateData + offset) = params[3];
|
||||
*((int *)pPlayer->pvPrivateData + offset) = params[3];
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user