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fixed grenade problems ( returning wrong (older) owner )
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@ -25,7 +25,7 @@ bool Grenades::find( edict_t* enemy, CPlayer** p, int* type )
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bool found = false;
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Obj* a = head;
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while ( a ){
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if ( a->time > gpGlobals->time ) {
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if ( a->time > gpGlobals->time && !found ) {
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if ( a->grenade == enemy ) {
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found = true;
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*p = a->player;
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@ -296,4 +296,5 @@ bool isModuleActive(){
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if ( !(int)CVAR_GET_FLOAT("csstats_pause") )
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return true;
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return false;
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}
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}
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