Move out base sdk folder into public directory.

This commit is contained in:
Arkshine 2014-08-09 17:08:32 +02:00
parent 17683249fd
commit c497d478ce
6 changed files with 18 additions and 18 deletions

View File

@ -92,7 +92,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;_CRT_SECURE_NO_DEPRECATE;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -143,7 +143,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;_CRT_SECURE_NO_DEPRECATE;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>
@ -192,8 +192,8 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<StructMemberAlignment>4Bytes</StructMemberAlignment>
@ -243,8 +243,8 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\;..\..\public;..\..\public\sdk;..\..\public\amtl;$(METAMOD)\metamod;$(HLSDK)\common;$(HLSDK)\engine;$(HLSDK)\dlls;$(HLSDK)\pm_shared;$(HLSDK)\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;HAVE_STDINT_H;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -342,7 +342,7 @@
<ClCompile Include="..\vault.cpp" />
<ClCompile Include="..\vector.cpp" />
<ClCompile Include="..\datastructs.cpp" />
<ClCompile Include="..\sdk\amxxmodule.cpp">
<ClCompile Include="..\..\public\sdk\amxxmodule.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='JITDebugBinLog|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='JITDebug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='JITReleaseBinLog|Win32'">true</ExcludedFromBuild>
@ -396,8 +396,8 @@
<ClInclude Include="..\trie_natives.h" />
<ClInclude Include="..\zlib\zconf.h" />
<ClInclude Include="..\zlib\zlib.h" />
<ClInclude Include="..\sdk\amxxmodule.h" />
<ClInclude Include="..\sdk\moduleconfig.h" />
<ClInclude Include="..\..\public\sdk\amxxmodule.h" />
<ClInclude Include="..\..\public\sdk\moduleconfig.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc" />

View File

@ -162,9 +162,6 @@
<ClCompile Include="..\vector.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\sdk\amxxmodule.cpp">
<Filter>SDK</Filter>
</ClCompile>
<ClCompile Include="..\datastructs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -183,6 +180,9 @@
<ClCompile Include="..\textparse.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\public\sdk\amxxmodule.cpp">
<Filter>SDK</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\amx.h">
@ -314,12 +314,6 @@
<ClInclude Include="..\zlib\zlib.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\sdk\amxxmodule.h">
<Filter>SDK</Filter>
</ClInclude>
<ClInclude Include="..\sdk\moduleconfig.h">
<Filter>SDK</Filter>
</ClInclude>
<ClInclude Include="..\CDataPack.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -329,6 +323,12 @@
<ClInclude Include="..\textparse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\public\sdk\amxxmodule.h">
<Filter>SDK</Filter>
</ClInclude>
<ClInclude Include="..\..\public\sdk\moduleconfig.h">
<Filter>SDK</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc">

View File

0
amxmodx/sdk/amxxmodule.h → public/sdk/amxxmodule.h Executable file → Normal file
View File

0
amxmodx/sdk/howto.txt → public/sdk/howto.txt Executable file → Normal file
View File

View File