diff --git a/dlls/cstrike/cstrike.h b/dlls/cstrike/cstrike.h index 832a317f..cb063fe2 100755 --- a/dlls/cstrike/cstrike.h +++ b/dlls/cstrike/cstrike.h @@ -51,38 +51,73 @@ #endif // defined __linux__ // "player" entities -#define OFFSET_TEAM 114 + EXTRAOFFSET -#define OFFSET_CSMONEY 115 + EXTRAOFFSET -#define OFFSET_PRIMARYWEAPON 116 + EXTRAOFFSET -#define OFFSET_INTERNALMODEL 126 + EXTRAOFFSET -#define OFFSET_NVGOGGLES 129 + EXTRAOFFSET -#define OFFSET_DEFUSE_PLANT 193 + EXTRAOFFSET -#define OFFSET_VIP 215 + EXTRAOFFSET -#define OFFSET_BUYZONE 241 + EXTRAOFFSET +#if !defined __amd64__ + #define OFFSET_TEAM 114 + EXTRAOFFSET + #define OFFSET_CSMONEY 115 + EXTRAOFFSET + #define OFFSET_PRIMARYWEAPON 116 + EXTRAOFFSET + #define OFFSET_INTERNALMODEL 126 + EXTRAOFFSET + #define OFFSET_NVGOGGLES 129 + EXTRAOFFSET + #define OFFSET_DEFUSE_PLANT 193 + EXTRAOFFSET + #define OFFSET_VIP 215 + EXTRAOFFSET + #define OFFSET_BUYZONE 241 + EXTRAOFFSET -#define OFFSET_AWM_AMMO 382 + EXTRAOFFSET -#define OFFSET_SCOUT_AMMO 383 + EXTRAOFFSET -#define OFFSET_PARA_AMMO 384 + EXTRAOFFSET -#define OFFSET_FAMAS_AMMO 385 + EXTRAOFFSET -#define OFFSET_M3_AMMO 386 + EXTRAOFFSET -#define OFFSET_USP_AMMO 387 + EXTRAOFFSET -#define OFFSET_FIVESEVEN_AMMO 388 + EXTRAOFFSET -#define OFFSET_DEAGLE_AMMO 389 + EXTRAOFFSET -#define OFFSET_P228_AMMO 390 + EXTRAOFFSET -#define OFFSET_GLOCK_AMMO 391 + EXTRAOFFSET -#define OFFSET_FLASH_AMMO 392 + EXTRAOFFSET -#define OFFSET_HE_AMMO 393 + EXTRAOFFSET -#define OFFSET_SMOKE_AMMO 394 + EXTRAOFFSET -#define OFFSET_C4_AMMO 395 + EXTRAOFFSET + #define OFFSET_AWM_AMMO 382 + EXTRAOFFSET + #define OFFSET_SCOUT_AMMO 383 + EXTRAOFFSET + #define OFFSET_PARA_AMMO 384 + EXTRAOFFSET + #define OFFSET_FAMAS_AMMO 385 + EXTRAOFFSET + #define OFFSET_M3_AMMO 386 + EXTRAOFFSET + #define OFFSET_USP_AMMO 387 + EXTRAOFFSET + #define OFFSET_FIVESEVEN_AMMO 388 + EXTRAOFFSET + #define OFFSET_DEAGLE_AMMO 389 + EXTRAOFFSET + #define OFFSET_P228_AMMO 390 + EXTRAOFFSET + #define OFFSET_GLOCK_AMMO 391 + EXTRAOFFSET + #define OFFSET_FLASH_AMMO 392 + EXTRAOFFSET + #define OFFSET_HE_AMMO 393 + EXTRAOFFSET + #define OFFSET_SMOKE_AMMO 394 + EXTRAOFFSET + #define OFFSET_C4_AMMO 395 + EXTRAOFFSET -#define OFFSET_CSDEATHS 449 + EXTRAOFFSET -// "weapon_*" entities -#define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET -#define OFFSET_CLIPAMMO 51 + EXTRAOFFSET -#define OFFSET_SILENCER_FIREMODE 74 + EXTRAOFFSET -// "hostage_entity" entities -#define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET -#define OFFSET_HOSTAGEID 487 + EXTRAOFFSET + #define OFFSET_CSDEATHS 449 + EXTRAOFFSET + // "weapon_*" entities + #define OFFSET_WEAPONTYPE 43 + EXTRAOFFSET + #define OFFSET_CLIPAMMO 51 + EXTRAOFFSET + #define OFFSET_SILENCER_FIREMODE 74 + EXTRAOFFSET + // "hostage_entity" entities + #define OFFSET_HOSTAGEFOLLOW 86 + EXTRAOFFSET + #define OFFSET_HOSTAGEID 487 + EXTRAOFFSET +#else + #define OFFSET_TEAM 139 + EXTRAOFFSET // +25 + #define OFFSET_CSMONEY 140 + EXTRAOFFSET // +25 + #define OFFSET_PRIMARYWEAPON 141 + EXTRAOFFSET // +25 + #define OFFSET_INTERNALMODEL 152 + EXTRAOFFSET // +26 + #define OFFSET_NVGOGGLES 155 + EXTRAOFFSET // +26 + #define OFFSET_DEFUSE_PLANT 219 + EXTRAOFFSET // +26 + #define OFFSET_VIP 242 + EXTRAOFFSET // +27 + #define OFFSET_BUYZONE 268 + EXTRAOFFSET // +27 + + #define OFFSET_AWM_AMMO 426 + EXTRAOFFSET // +44 + #define OFFSET_SCOUT_AMMO 427 + EXTRAOFFSET // +44 + #define OFFSET_PARA_AMMO 428 + EXTRAOFFSET // +44 + #define OFFSET_FAMAS_AMMO 429 + EXTRAOFFSET // +44 + #define OFFSET_M3_AMMO 430 + EXTRAOFFSET // +44 + #define OFFSET_USP_AMMO 431 + EXTRAOFFSET // +44 + #define OFFSET_FIVESEVEN_AMMO 432 + EXTRAOFFSET // +44 + #define OFFSET_DEAGLE_AMMO 433 + EXTRAOFFSET // +44 + #define OFFSET_P228_AMMO 434 + EXTRAOFFSET // +44 + #define OFFSET_GLOCK_AMMO 435 + EXTRAOFFSET // +44 + #define OFFSET_FLASH_AMMO 436 + EXTRAOFFSET // +44 + #define OFFSET_HE_AMMO 437 + EXTRAOFFSET // +44 + #define OFFSET_SMOKE_AMMO 438 + EXTRAOFFSET // +44 + #define OFFSET_C4_AMMO 439 + EXTRAOFFSET // +44 + + #define OFFSET_CSDEATHS 493 + EXTRAOFFSET // +44 + // "weapon_*" entities + #define OFFSET_WEAPONTYPE 57 + EXTRAOFFSET // +14 + #define OFFSET_CLIPAMMO 65 + EXTRAOFFSET // +14 + #define OFFSET_SILENCER_FIREMODE 88 + EXTRAOFFSET // +14 + // "hostage_entity" entities + #define OFFSET_HOSTAGEFOLLOW 107 + EXTRAOFFSET // +21 + #define OFFSET_HOSTAGEID 516 + EXTRAOFFSET // +29 +#endif // Ids of weapons in CS #define CSW_P228 1