diff --git a/dlls/engine/amxxapi.cpp b/dlls/engine/amxxapi.cpp index 5cf1a9ab..98d6179f 100755 --- a/dlls/engine/amxxapi.cpp +++ b/dlls/engine/amxxapi.cpp @@ -136,23 +136,12 @@ qboolean Voice_SetClientListening(int iReceiver, int iSender, qboolean bListen) RETURN_META_VALUE(MRES_IGNORED, bListen); } -int AddToFullPack(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) +int AddToFullPack_Post(struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet) { - if(ent == host) { - if(FStrEq(STRING(ent->v.classname), "player")) { - if(plinfo[ENTINDEX(ent)].iViewType != CAMERA_NONE) { - ent->v.rendermode = kRenderTransTexture; - ent->v.renderamt = 100; - RETURN_META_VALUE(MRES_IGNORED, 0); - } - } - } - - if(FStrEq(STRING(ent->v.classname), "player")) { - if(plinfo[ENTINDEX(ent)].iViewType != CAMERA_NONE) { - ent->v.rendermode = plinfo[ENTINDEX(ent)].iRenderMode; - ent->v.renderamt = plinfo[ENTINDEX(ent)].fRenderAmt; - } + if( player && ent == host && plinfo[ENTINDEX(ent)].iViewType != CAMERA_NONE ) + { + state->rendermode = kRenderTransTexture; + state->renderamt = 100; } RETURN_META_VALUE(MRES_IGNORED, 0); @@ -173,8 +162,6 @@ void ClientDisconnect(edict_t *pEntity) plinfo[id].iSpeakFlags = SPEAK_NORMAL; plinfo[id].iViewType = CAMERA_NONE; - plinfo[id].iRenderMode = 0; - plinfo[id].fRenderAmt = 0; RETURN_META(MRES_IGNORED); } @@ -186,8 +173,6 @@ BOOL ClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress plinfo[id].iSpeakFlags = SPEAK_NORMAL; plinfo[id].iViewType = CAMERA_NONE; plinfo[id].pViewEnt = NULL; - plinfo[id].iRenderMode = 0; - plinfo[id].fRenderAmt = 0; RETURN_META_VALUE(MRES_IGNORED, 0); } diff --git a/dlls/engine/engine.cpp b/dlls/engine/engine.cpp index e3e98b5f..2969e510 100755 --- a/dlls/engine/engine.cpp +++ b/dlls/engine/engine.cpp @@ -414,13 +414,6 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) { plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_NONE; plinfo[ENTINDEX(pPlayer)].pViewEnt = NULL; - - pPlayer->v.rendermode = plinfo[ENTINDEX(pPlayer)].iRenderMode; - pPlayer->v.renderamt = plinfo[ENTINDEX(pPlayer)].fRenderAmt; - - plinfo[ENTINDEX(pPlayer)].iRenderMode = 0; - plinfo[ENTINDEX(pPlayer)].fRenderAmt = 0; - return 1; break; case CAMERA_3RDPERSON: @@ -429,10 +422,8 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) { return 1; } g_CameraCount++; - g_pFunctionTable->pfnAddToFullPack=AddToFullPack; + g_pFunctionTable_Post->pfnAddToFullPack=AddToFullPack_Post; g_pFunctionTable_Post->pfnPlayerPostThink=PlayerPostThink_Post; - plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode; - plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt; plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_3RDPERSON; pNewCamera = CREATE_NAMED_ENTITY(MAKE_STRING("info_target")); @@ -461,10 +452,8 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) { } g_CameraCount++; - g_pFunctionTable->pfnAddToFullPack=AddToFullPack; + g_pFunctionTable_Post->pfnAddToFullPack=AddToFullPack_Post; g_pFunctionTable_Post->pfnPlayerPostThink=PlayerPostThink_Post; - plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode; - plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt; plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_UPLEFT; pNewCamera = CREATE_NAMED_ENTITY(MAKE_STRING("info_target")); @@ -493,10 +482,8 @@ static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) { } g_CameraCount++; - g_pFunctionTable->pfnAddToFullPack=AddToFullPack; + g_pFunctionTable_Post->pfnAddToFullPack=AddToFullPack_Post; g_pFunctionTable_Post->pfnPlayerPostThink=PlayerPostThink_Post; - plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode; - plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt; plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_TOPDOWN; pNewCamera = CREATE_NAMED_ENTITY(MAKE_STRING("info_target")); diff --git a/dlls/engine/engine.h b/dlls/engine/engine.h index ab7f81bd..fd26160a 100755 --- a/dlls/engine/engine.h +++ b/dlls/engine/engine.h @@ -11,6 +11,7 @@ #include #include "entity.h" #include "gpglobals.h" +#include "entity_state.h" extern DLL_FUNCTIONS *g_pFunctionTable; extern DLL_FUNCTIONS *g_pFunctionTable_Post; @@ -98,8 +99,8 @@ struct PlayerInfo { int iSpeakFlags; edict_t *pViewEnt; int iViewType; - int iRenderMode; - float fRenderAmt; + //int iRenderMode; + //float fRenderAmt; }; struct GlobalInfo { diff --git a/dlls/engine/sdk/moduleconfig.h b/dlls/engine/sdk/moduleconfig.h index e52c3e1d..f85da06a 100755 --- a/dlls/engine/sdk/moduleconfig.h +++ b/dlls/engine/sdk/moduleconfig.h @@ -124,7 +124,7 @@ // #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */ // #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */ // #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */ -#define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */ +// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */ // #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */ // #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */ // #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */ @@ -176,7 +176,7 @@ // #define FN_PM_FindTextureType_Post PM_FindTextureType_Post // #define FN_SetupVisibility_Post SetupVisibility_Post // #define FN_UpdateClientData_Post UpdateClientData_Post -// #define FN_AddToFullPack_Post AddToFullPack_Post +#define FN_AddToFullPack_Post AddToFullPack_Post // #define FN_CreateBaseline_Post CreateBaseline_Post // #define FN_RegisterEncoders_Post RegisterEncoders_Post // #define FN_GetWeaponData_Post GetWeaponData_Post