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nextmap.sma - Fix mp_chattime getting increased on quick map change (#1044)
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@ -22,6 +22,7 @@ new g_nextMap[32]
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new g_mapCycle[32]
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new g_mapCycle[32]
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new g_pos
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new g_pos
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new g_currentMap[32]
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new g_currentMap[32]
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new g_changeMapCalled;
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// pcvars
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// pcvars
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new g_mp_friendlyfire, g_mp_chattime
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new g_mp_friendlyfire, g_mp_chattime
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@ -94,10 +95,14 @@ public sayFFStatus()
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public delayedChange(param[])
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public delayedChange(param[])
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{
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{
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if (g_mp_chattime) {
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engine_changelevel(param)
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}
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public plugin_end()
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{
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if (g_mp_chattime && g_changeMapCalled) {
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set_pcvar_float(g_mp_chattime, get_pcvar_float(g_mp_chattime) - 2.0)
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set_pcvar_float(g_mp_chattime, get_pcvar_float(g_mp_chattime) - 2.0)
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}
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}
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engine_changelevel(param)
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}
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}
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public changeMap()
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public changeMap()
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@ -107,6 +112,7 @@ public changeMap()
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if (g_mp_chattime) {
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if (g_mp_chattime) {
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set_pcvar_float(g_mp_chattime, chattime + 2.0) // make sure mp_chattime is long
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set_pcvar_float(g_mp_chattime, chattime + 2.0) // make sure mp_chattime is long
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g_changeMapCalled = true;
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}
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}
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new len = getNextMapName(string, charsmax(string)) + 1
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new len = getNextMapName(string, charsmax(string)) + 1
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set_task(chattime, "delayedChange", 0, string, len) // change with 1.5 sec. delay
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set_task(chattime, "delayedChange", 0, string, len) // change with 1.5 sec. delay
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