Really fixed HLSDK paths in MSVC project files.

This commit is contained in:
Scott Ehlert 2013-02-13 02:08:29 -06:00
parent dfe1903ecf
commit e04d44c851
14 changed files with 30 additions and 30 deletions

View File

@ -92,7 +92,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -143,7 +143,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>
@ -192,7 +192,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;PAWN_CELL_SIZE=32;ASM32;JIT;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -243,7 +243,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;amxmodx_EXPORTS;JIT;ASM32;PAWN_CELL_SIZE=32;BINLOG_ENABLED;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>

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@ -62,7 +62,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -105,7 +105,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>

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@ -63,7 +63,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;JIT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -104,7 +104,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;csx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

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@ -62,7 +62,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>dodfun_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -103,7 +103,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;dodfun_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

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@ -62,7 +62,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>dodx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -103,7 +103,7 @@
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<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;dodx_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

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@ -52,7 +52,7 @@
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<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -74,7 +74,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
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<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<StructMemberAlignment>4Bytes</StructMemberAlignment>

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@ -52,7 +52,7 @@
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<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -73,7 +73,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>

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@ -63,7 +63,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;FUN_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -104,7 +104,7 @@
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<ClCompile>
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<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;FUN_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

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@ -52,7 +52,7 @@
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<ClCompile>
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<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -76,7 +76,7 @@
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>

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@ -52,7 +52,7 @@
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<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\mysql;..\sdk;..\thread;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(MYSQL5)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\mysql;..\sdk;..\thread;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(MYSQL5)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MYSQL2_EXPORTS;SM_DEFAULT_THREADER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -75,7 +75,7 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MYSQL2_EXPORTS;SM_DEFAULT_THREADER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@ -63,7 +63,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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@ -102,7 +102,7 @@
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<ClCompile>
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@ -53,7 +53,7 @@
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<AdditionalOptions>/D "NO_TCL" %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;sqlite_EXPORTS;SM_DEFAULT_THREADER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -82,7 +82,7 @@
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@ -61,7 +61,7 @@
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@ -103,7 +103,7 @@
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@ -61,7 +61,7 @@
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@ -103,7 +103,7 @@
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