mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-26 06:45:37 +03:00
merged register_message into core
This commit is contained in:
parent
441ab14d3b
commit
e0fa5227d6
@ -321,3 +321,4 @@ enum {
|
|||||||
#define SND_STOP (1<<5) // stop sound
|
#define SND_STOP (1<<5) // stop sound
|
||||||
#define SND_CHANGE_VOL (1<<6) // change sound vol
|
#define SND_CHANGE_VOL (1<<6) // change sound vol
|
||||||
#define SND_CHANGE_PITCH (1<<7) // change sound pitch
|
#define SND_CHANGE_PITCH (1<<7) // change sound pitch
|
||||||
|
|
||||||
|
@ -18,6 +18,7 @@
|
|||||||
#include <file>
|
#include <file>
|
||||||
#include <vault>
|
#include <vault>
|
||||||
#include <lang>
|
#include <lang>
|
||||||
|
#include <messages>
|
||||||
|
|
||||||
/* Function is called just after server activation.
|
/* Function is called just after server activation.
|
||||||
* Good place for configuration loading, commands and cvars registration. */
|
* Good place for configuration loading, commands and cvars registration. */
|
||||||
|
@ -33,42 +33,6 @@ native register_touch(Touched[], Toucher[], function[]);
|
|||||||
/* Registers a think action to a function by classname. */
|
/* Registers a think action to a function by classname. */
|
||||||
native register_think(Classname[], function[]);
|
native register_think(Classname[], function[]);
|
||||||
|
|
||||||
/* Lets you directly hook a message in the engine!
|
|
||||||
* You can overwrite the message before anything happens and either let the message continue
|
|
||||||
* or fully block it. Here is how it works:
|
|
||||||
* If you hook a message, the message is stored but not sent. You have the opportunity to
|
|
||||||
* not only execute code, but to get/set the contents of the message, before you choose to
|
|
||||||
* either block it or let it go on its way. The hooked function will be passed a msg_id, msg_dest, and entity index. */
|
|
||||||
native register_message(iMsgId, szFunction[]);
|
|
||||||
|
|
||||||
/* The get/set _msg commands will fail if used outside a hooked message scope.
|
|
||||||
* They should never be used unless inside a registered message function.
|
|
||||||
* There are eight different ways of sending a message, five are ints, two are floats, and one is string.
|
|
||||||
* These are denoted by iArgType. argn is the number
|
|
||||||
* of the argument. Exceeding the bounds of 1 to get_msg_args() is a bad idea.
|
|
||||||
* As of AMX Mod X 1.5, the middle parameter of set_* no longer does anything.
|
|
||||||
* You cannot change the message argument type (as this would crash the mod anyway)
|
|
||||||
*/
|
|
||||||
|
|
||||||
/* Gets number of arguments that were passed to this message */
|
|
||||||
native get_msg_args();
|
|
||||||
|
|
||||||
/* Gets the argument type of argument argn */
|
|
||||||
native get_msg_argtype(argn);
|
|
||||||
|
|
||||||
/* Gets the value of argn. */
|
|
||||||
native get_msg_arg_int(argn);
|
|
||||||
native Float:get_msg_arg_float(argn);
|
|
||||||
native get_msg_arg_string(argn, szReturn[], iLength);
|
|
||||||
|
|
||||||
/* sets the value of argn. */
|
|
||||||
native set_msg_arg_int(argn, argtype, iValue);
|
|
||||||
native set_msg_arg_float(argn, argtype, Float:fValue);
|
|
||||||
native set_msg_arg_string(argn, szString[]);
|
|
||||||
|
|
||||||
/* Gets the origin of a message */
|
|
||||||
native get_msg_origin(Float:_Origin[3]);
|
|
||||||
|
|
||||||
/* NOTE: In old engine versions, this was not the case. Values are now WINDOWS values.
|
/* NOTE: In old engine versions, this was not the case. Values are now WINDOWS values.
|
||||||
* You must pass with the windows offset (e.g. if 230 on windows, pass 230 no matter what)
|
* You must pass with the windows offset (e.g. if 230 on windows, pass 230 no matter what)
|
||||||
* The module will automatically add +5 for Linux.
|
* The module will automatically add +5 for Linux.
|
||||||
@ -212,10 +176,6 @@ native Float:halflife_time();
|
|||||||
/* Sets map lighting, #OFF to disable. */
|
/* Sets map lighting, #OFF to disable. */
|
||||||
native set_lights(const Lighting[]);
|
native set_lights(const Lighting[]);
|
||||||
|
|
||||||
/* Sets/Gets what engine messages are blocked. */
|
|
||||||
native set_msg_block(iMessage, iMessageFlags);
|
|
||||||
native get_msg_block(iMessage);
|
|
||||||
|
|
||||||
/* Sets Player's View to entity iTargetIndex. */
|
/* Sets Player's View to entity iTargetIndex. */
|
||||||
native attach_view(iIndex, iTargetIndex);
|
native attach_view(iIndex, iTargetIndex);
|
||||||
|
|
||||||
|
@ -20,21 +20,6 @@
|
|||||||
#define CAMERA_UPLEFT 2
|
#define CAMERA_UPLEFT 2
|
||||||
#define CAMERA_TOPDOWN 3
|
#define CAMERA_TOPDOWN 3
|
||||||
|
|
||||||
#define BLOCK_NOT 0
|
|
||||||
#define BLOCK_ONCE 1
|
|
||||||
#define BLOCK_SET 2
|
|
||||||
|
|
||||||
enum {
|
|
||||||
ARG_BYTE = 1, /* int */
|
|
||||||
ARG_CHAR, /* int */
|
|
||||||
ARG_SHORT, /* int */
|
|
||||||
ARG_LONG, /* int */
|
|
||||||
ARG_ANGLE, /* float */
|
|
||||||
ARG_COORD, /* float */
|
|
||||||
ARG_STRING, /* string */
|
|
||||||
ARG_ENTITY, /* int */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Int */
|
/* Int */
|
||||||
enum {
|
enum {
|
||||||
EV_INT_gamestate = 0,
|
EV_INT_gamestate = 0,
|
||||||
|
68
plugins/include/messages.inc
Normal file
68
plugins/include/messages.inc
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
/* Messaging functions (now part of Core)
|
||||||
|
*
|
||||||
|
* by the AMX Mod X Development Team
|
||||||
|
*
|
||||||
|
* This file is provided as is (no warranties).
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined _coremsg_included
|
||||||
|
#endinput
|
||||||
|
#endif
|
||||||
|
#define _coremsg_included
|
||||||
|
|
||||||
|
|
||||||
|
#define BLOCK_NOT 0
|
||||||
|
#define BLOCK_ONCE 1
|
||||||
|
#define BLOCK_SET 2
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
ARG_BYTE = 1, /* int */
|
||||||
|
ARG_CHAR, /* int */
|
||||||
|
ARG_SHORT, /* int */
|
||||||
|
ARG_LONG, /* int */
|
||||||
|
ARG_ANGLE, /* float */
|
||||||
|
ARG_COORD, /* float */
|
||||||
|
ARG_STRING, /* string */
|
||||||
|
ARG_ENTITY, /* int */
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Sets/Gets what engine messages are blocked. */
|
||||||
|
native set_msg_block(iMessage, iMessageFlags);
|
||||||
|
native get_msg_block(iMessage);
|
||||||
|
|
||||||
|
/* Lets you directly hook a message in the engine!
|
||||||
|
* You can overwrite the message before anything happens and either let the message continue
|
||||||
|
* or fully block it. Here is how it works:
|
||||||
|
* If you hook a message, the message is stored but not sent. You have the opportunity to
|
||||||
|
* not only execute code, but to get/set the contents of the message, before you choose to
|
||||||
|
* either block it or let it go on its way. The hooked function will be passed a msg_id, msg_dest, and entity index. */
|
||||||
|
native register_message(iMsgId, szFunction[]);
|
||||||
|
|
||||||
|
/* The get/set _msg commands will fail if used outside a hooked message scope.
|
||||||
|
* They should never be used unless inside a registered message function.
|
||||||
|
* There are eight different ways of sending a message, five are ints, two are floats, and one is string.
|
||||||
|
* These are denoted by iArgType. argn is the number
|
||||||
|
* of the argument. Exceeding the bounds of 1 to get_msg_args() is a bad idea.
|
||||||
|
* As of AMX Mod X 1.5, the middle parameter of set_* no longer does anything.
|
||||||
|
* You cannot change the message argument type (as this would crash the mod anyway)
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Gets number of arguments that were passed to this message */
|
||||||
|
native get_msg_args();
|
||||||
|
|
||||||
|
/* Gets the argument type of argument argn */
|
||||||
|
native get_msg_argtype(argn);
|
||||||
|
|
||||||
|
/* Gets the value of argn. */
|
||||||
|
native get_msg_arg_int(argn);
|
||||||
|
native Float:get_msg_arg_float(argn);
|
||||||
|
native get_msg_arg_string(argn, szReturn[], iLength);
|
||||||
|
|
||||||
|
/* sets the value of argn. */
|
||||||
|
native set_msg_arg_int(argn, argtype, iValue);
|
||||||
|
native set_msg_arg_float(argn, argtype, Float:fValue);
|
||||||
|
native set_msg_arg_string(argn, szString[]);
|
||||||
|
|
||||||
|
/* Gets the origin of a message */
|
||||||
|
native get_msg_origin(Float:_Origin[3]);
|
Loading…
Reference in New Issue
Block a user