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removed message functions from engine [!]
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77f0e526bf
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@ -13,11 +13,7 @@ int AmxStringToEngine(AMX *amx, cell param, int &len)
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void ClearHooks()
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void ClearHooks()
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{
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{
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register unsigned int i = 0;
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size_t i;
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for (i=0; i<256; i++) {
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msgHooks[i].clear();
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msgBlocks[i] = 0;
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}
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for (i=0; i<Touches.size(); i++)
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for (i=0; i<Touches.size(); i++)
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delete Touches[i];
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delete Touches[i];
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@ -26,9 +22,6 @@ void ClearHooks()
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for (i=0; i<Thinks.size(); i++)
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for (i=0; i<Thinks.size(); i++)
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delete Thinks[i];
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delete Thinks[i];
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for (i=0; i<256; i++)
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msgHooks[i].clear();
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Touches.clear();
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Touches.clear();
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Impulses.clear();
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Impulses.clear();
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Thinks.clear();
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Thinks.clear();
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@ -43,7 +36,6 @@ void OnAmxxAttach()
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ClientKillForward = 0;
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ClientKillForward = 0;
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CmdStartForward = 0;
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CmdStartForward = 0;
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StartFrameForward = 0;
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StartFrameForward = 0;
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MF_AddNatives(msg_Natives);
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MF_AddNatives(ent_Natives);
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MF_AddNatives(ent_Natives);
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MF_AddNatives(engine_Natives);
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MF_AddNatives(engine_Natives);
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MF_AddNatives(global_Natives);
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MF_AddNatives(global_Natives);
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@ -9,7 +9,6 @@
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#include "CVector.h"
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#include "CVector.h"
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#include "CString.h"
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#include "CString.h"
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#include <usercmd.h>
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#include <usercmd.h>
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#include "messages.h"
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#include "entity.h"
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#include "entity.h"
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#include "gpglobals.h"
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#include "gpglobals.h"
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@ -132,9 +132,6 @@
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<File
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<File
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RelativePath=".\globals.cpp">
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RelativePath=".\globals.cpp">
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</File>
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</File>
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<File
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RelativePath=".\messages.cpp">
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="Header Files"
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Name="Header Files"
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@ -155,9 +152,6 @@
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<File
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<File
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RelativePath=".\gpglobals.h">
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RelativePath=".\gpglobals.h">
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</File>
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</File>
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<File
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RelativePath=".\messages.h">
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="Resource Files"
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Name="Resource Files"
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@ -233,16 +233,16 @@
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#define FN_LightStyle LightStyle
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#define FN_LightStyle LightStyle
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// #define FN_DecalIndex DecalIndex
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// #define FN_DecalIndex DecalIndex
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// #define FN_PointContents PointContents
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// #define FN_PointContents PointContents
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#define FN_MessageBegin MessageBegin
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// #define FN_MessageBegin MessageBegin
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#define FN_MessageEnd MessageEnd
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// #define FN_MessageEnd MessageEnd
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#define FN_WriteByte WriteByte
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// #define FN_WriteByte WriteByte
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#define FN_WriteChar WriteChar
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// #define FN_WriteChar WriteChar
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#define FN_WriteShort WriteShort
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// #define FN_WriteShort WriteShort
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#define FN_WriteLong WriteLong
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// #define FN_WriteLong WriteLong
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#define FN_WriteAngle WriteAngle
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// #define FN_WriteAngle WriteAngle
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#define FN_WriteCoord WriteCoord
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// #define FN_WriteCoord WriteCoord
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#define FN_WriteString WriteString
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// #define FN_WriteString WriteString
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#define FN_WriteEntity WriteEntity
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// #define FN_WriteEntity WriteEntity
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// #define FN_CVarRegister CVarRegister
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// #define FN_CVarRegister CVarRegister
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// #define FN_CVarGetFloat CVarGetFloat
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// #define FN_CVarGetFloat CVarGetFloat
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// #define FN_CVarGetString CVarGetString
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// #define FN_CVarGetString CVarGetString
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