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Removed last bug "fix" which did nothing except break a perfectly working plugin. Doh!
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@ -53,7 +53,7 @@ public plugin_init() {
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new szMapName[4]
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new szMapName[4]
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get_mapname(szMapName, 3)
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get_mapname(szMapName, 3)
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if (equal(szMapName, "co_")) {
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if (equal(szMapName, "co_")) {
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register_event("PlayHUDNot", "roundChange", "bc", "1=0", "2>56", "2<58")
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register_event("PlayHUDNot", "roundChange", "bc", "1=0", "2>56", "2<59")
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is_combat = true
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is_combat = true
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}
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}
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}
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}
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