test commit of new sdk

This commit is contained in:
David Anderson 2006-05-10 07:49:05 +00:00
parent 1e6ba05ec9
commit f9fd83b42e
6 changed files with 180 additions and 37 deletions

View File

@ -2430,7 +2430,9 @@ static amxx_module_info_s g_ModuleInfo =
#else // MODULE_RELOAD_ON_MAPCHANGE
0,
#endif // MODULE_RELOAD_ON_MAPCHANGE
MODULE_LOGTAG
MODULE_LOGTAG,
MODULE_LIBRARY,
MODULE_LIBCLASS
};
// Storage for the requested functions
@ -2506,6 +2508,9 @@ PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
PFN_FINDLIBRARY g_fn_FindLibrary;
PFN_ADDLIBRARIES g_fn_AddLibraries;
PFN_REMOVELIBRARIES g_fn_RemoveLibraries;
// *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2620,6 +2625,10 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
REQFUNC("FindLibrary", g_fn_FindLibrary, PFN_FINDLIBRARY);
REQFUNC("AddLibraries", g_fn_AddLibraries, PFN_ADDLIBRARIES);
REQFUNC("RemoveLibraries", g_fn_RemoveLibraries, PFN_REMOVELIBRARIES);
#ifdef MEMORY_TEST
// Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2654,6 +2663,20 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
return AMXX_OK;
}
C_DLLEXPORT void AMXX_PluginsUnloaded()
{
#ifdef FN_AMXX_PLUGINSUNLOADED
FN_AMXX_PLUGINSUNLOADED();
#endif // FN_AMXX_PLUGINSUNLOADED
}
C_DLLEXPORT void AMXX_PluginsUnloading()
{
#ifdef FN_AMXX_PLUGINSUNLOADING
FN_AMXX_PLUGINSUNLOADING();
#endif // FN_AMXX_PLUGINSUNLOADING
}
// Advanced MF functions
void MF_Log(const char *fmt, ...)
{
@ -2743,6 +2766,9 @@ void ValidateMacros_DontCallThis_Smiley()
MF_PlayerPropAddr(0, 0);
MF_RegAuthFunc(NULL);
MF_UnregAuthFunc(NULL);
MF_FindLibrary(NULL, LibType_Class);
MF_AddLibraries(NULL, LibType_Class, NULL);
MF_RemoveLibraries(NULL);
}
#endif

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@ -34,7 +34,8 @@
// module interface version was 1
// 2 - added logtag to struct (amxx1.1-rc1)
// 3 - added new tagAMX structure (amxx1.5)
#define AMXX_INTERFACE_VERSION 3
// 4 - added new 'library' setting for direct loading
#define AMXX_INTERFACE_VERSION 4
// amxx module info
struct amxx_module_info_s
@ -44,6 +45,8 @@ struct amxx_module_info_s
const char *version;
int reload; // reload on mapchange when nonzero
const char *logtag; // added in version 2
const char *library; // added in version 4
const char *libclass; // added in version 4
};
// return values from functions called by amxx
@ -2032,6 +2035,14 @@ void FN_AMXX_DETACH(void);
void FN_AMXX_PLUGINSLOADED(void);
#endif // FN_AMXX_PLUGINSLOADED
#ifdef FN_AMXX_PLUGINSUNLOADING
void FN_AMXX_PLUGINSUNLOADING(void);
#endif // FN_AMXX_PLUGINSUNLOADING
#ifdef FN_AMXX_PLUGINSUNLOADED
void FN_AMXX_PLUGINSUNLOADED(void);
#endif // FN_AMXX_PLUGINSUNLOADED
// *** Types ***
typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/);
@ -2078,6 +2089,12 @@ enum PlayerProp
Player_NewmenuPage, //int
};
enum LibType
{
LibType_Library,
LibType_Class
};
typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
@ -2159,6 +2176,9 @@ typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef int (*PFN_FINDLIBRARY) (const char * /*name*/, LibType /*type*/);
typedef size_t (*PFN_ADDLIBRARIES) (const char * /*name*/, LibType /*type*/, void * /*parent*/);
typedef size_t (*PFN_REMOVELIBRARIES) (void * /*parent*/);
extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2226,6 +2246,9 @@ extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
extern PFN_FINDLIBRARY g_fn_FindLibrary;
extern PFN_ADDLIBRARIES g_fn_AddLibraries;
extern PFN_REMOVELIBRARIES g_fn_RemoveLibraries;
#ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems
@ -2290,6 +2313,9 @@ int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
void * MF_PlayerPropAddr (int id, int prop) { }
void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
int MF_FindLibrary (const char *name, LibType type) { }
size_t MF_AddLibraries (const char *name, LibType type, void *parent) { }
size_t MF_RemoveLibraries (void *parent) { }
#endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives
@ -2359,6 +2385,9 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_PlayerPropAddr g_fn_PlayerPropAddr
#define MF_RegAuthFunc g_fn_RegAuthFunc
#define MF_UnregAuthFunc g_fn_UnregAuthFunc
#define MF_FindLibrary g_fn_FindLibrary;
#define MF_AddLibraries g_fn_AddLibraries;
#define MF_RemoveLibraries g_fn_RemoveLibraries;
#ifdef MEMORY_TEST
/*** Memory ***/

View File

@ -5,10 +5,12 @@
// Module info
#define MODULE_NAME "TSFun Wrapper"
#define MODULE_VERSION "1.72"
#define MODULE_VERSION "1.75"
#define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org"
#define MODULE_LOGTAG "TSFUN"
#define MODULE_LIBRARY "tsfun"
#define MODULE_LIBCLASS ""
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
#define MODULE_RELOAD_ON_MAPCHANGE
@ -34,18 +36,32 @@
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
// - AMXX Init functions
// Also consider using FN_META_*
// AMXX query
/**
* AMXX Init functions
* Also consider using FN_META_*
*/
/** AMXX query */
//#define FN_AMXX_QUERY OnAmxxQuery
// AMXX attach
// Do native functions init here (MF_AddNatives)
/** AMXX attach
* Do native functions init here (MF_AddNatives)
*/
//#define FN_AMXX_ATTACH OnAmxxAttach
// AMXX detach
/** AMXX Detach (unload) */
//#define FN_AMXX_DETACH OnAmxxDetach
// All plugins loaded
// Do forward functions init here (MF_RegisterForward)
// #define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/** All plugins loaded
* Do forward functions init here (MF_RegisterForward)
*/
//#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/** All plugins are about to be unloaded */
//#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
/** All plguins are now unloaded */
//#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
/**** METAMOD ****/
// If your module doesn't use metamod, you may close the file now :)
@ -61,7 +77,7 @@
//#define FN_META_QUERY OnMetaQuery
// Meta attach
//#define FN_META_ATTACH OnMetaAttach
// Meta detach
// Meta dettach
//#define FN_META_DETACH OnMetaDetach
// (wd) are Will Day's notes
@ -473,3 +489,4 @@
#endif // USE_METAMOD
#endif // __MODULECONFIG_H__

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@ -2430,7 +2430,9 @@ static amxx_module_info_s g_ModuleInfo =
#else // MODULE_RELOAD_ON_MAPCHANGE
0,
#endif // MODULE_RELOAD_ON_MAPCHANGE
MODULE_LOGTAG
MODULE_LOGTAG,
MODULE_LIBRARY,
MODULE_LIBCLASS
};
// Storage for the requested functions
@ -2506,6 +2508,9 @@ PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
PFN_FINDLIBRARY g_fn_FindLibrary;
PFN_ADDLIBRARIES g_fn_AddLibraries;
PFN_REMOVELIBRARIES g_fn_RemoveLibraries;
// *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2620,6 +2625,10 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
REQFUNC("FindLibrary", g_fn_FindLibrary, PFN_FINDLIBRARY);
REQFUNC("AddLibraries", g_fn_AddLibraries, PFN_ADDLIBRARIES);
REQFUNC("RemoveLibraries", g_fn_RemoveLibraries, PFN_REMOVELIBRARIES);
#ifdef MEMORY_TEST
// Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2654,6 +2663,20 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
return AMXX_OK;
}
C_DLLEXPORT void AMXX_PluginsUnloaded()
{
#ifdef FN_AMXX_PLUGINSUNLOADED
FN_AMXX_PLUGINSUNLOADED();
#endif // FN_AMXX_PLUGINSUNLOADED
}
C_DLLEXPORT void AMXX_PluginsUnloading()
{
#ifdef FN_AMXX_PLUGINSUNLOADING
FN_AMXX_PLUGINSUNLOADING();
#endif // FN_AMXX_PLUGINSUNLOADING
}
// Advanced MF functions
void MF_Log(const char *fmt, ...)
{
@ -2743,6 +2766,9 @@ void ValidateMacros_DontCallThis_Smiley()
MF_PlayerPropAddr(0, 0);
MF_RegAuthFunc(NULL);
MF_UnregAuthFunc(NULL);
MF_FindLibrary(NULL, LibType_Class);
MF_AddLibraries(NULL, LibType_Class, NULL);
MF_RemoveLibraries(NULL);
}
#endif

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@ -34,7 +34,8 @@
// module interface version was 1
// 2 - added logtag to struct (amxx1.1-rc1)
// 3 - added new tagAMX structure (amxx1.5)
#define AMXX_INTERFACE_VERSION 3
// 4 - added new 'library' setting for direct loading
#define AMXX_INTERFACE_VERSION 4
// amxx module info
struct amxx_module_info_s
@ -44,6 +45,8 @@ struct amxx_module_info_s
const char *version;
int reload; // reload on mapchange when nonzero
const char *logtag; // added in version 2
const char *library; // added in version 4
const char *libclass; // added in version 4
};
// return values from functions called by amxx
@ -2032,6 +2035,14 @@ void FN_AMXX_DETACH(void);
void FN_AMXX_PLUGINSLOADED(void);
#endif // FN_AMXX_PLUGINSLOADED
#ifdef FN_AMXX_PLUGINSUNLOADING
void FN_AMXX_PLUGINSUNLOADING(void);
#endif // FN_AMXX_PLUGINSUNLOADING
#ifdef FN_AMXX_PLUGINSUNLOADED
void FN_AMXX_PLUGINSUNLOADED(void);
#endif // FN_AMXX_PLUGINSUNLOADED
// *** Types ***
typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/);
@ -2078,6 +2089,12 @@ enum PlayerProp
Player_NewmenuPage, //int
};
enum LibType
{
LibType_Library,
LibType_Class
};
typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
@ -2159,6 +2176,9 @@ typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef int (*PFN_FINDLIBRARY) (const char * /*name*/, LibType /*type*/);
typedef size_t (*PFN_ADDLIBRARIES) (const char * /*name*/, LibType /*type*/, void * /*parent*/);
typedef size_t (*PFN_REMOVELIBRARIES) (void * /*parent*/);
extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2226,6 +2246,9 @@ extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
extern PFN_FINDLIBRARY g_fn_FindLibrary;
extern PFN_ADDLIBRARIES g_fn_AddLibraries;
extern PFN_REMOVELIBRARIES g_fn_RemoveLibraries;
#ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems
@ -2290,6 +2313,9 @@ int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
void * MF_PlayerPropAddr (int id, int prop) { }
void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
int MF_FindLibrary (const char *name, LibType type) { }
size_t MF_AddLibraries (const char *name, LibType type, void *parent) { }
size_t MF_RemoveLibraries (void *parent) { }
#endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives
@ -2359,6 +2385,9 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_PlayerPropAddr g_fn_PlayerPropAddr
#define MF_RegAuthFunc g_fn_RegAuthFunc
#define MF_UnregAuthFunc g_fn_UnregAuthFunc
#define MF_FindLibrary g_fn_FindLibrary;
#define MF_AddLibraries g_fn_AddLibraries;
#define MF_RemoveLibraries g_fn_RemoveLibraries;
#ifdef MEMORY_TEST
/*** Memory ***/

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@ -5,10 +5,12 @@
// Module info
#define MODULE_NAME "TSX"
#define MODULE_VERSION "1.72"
#define MODULE_VERSION "1.75"
#define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org/"
#define MODULE_LOGTAG "TSX"
#define MODULE_LIBRARY "tsx"
#define MODULE_LIBCLASS "XSTATS"
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
#define MODULE_RELOAD_ON_MAPCHANGE
@ -34,19 +36,33 @@
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
// - AMXX Init functions
// Also consider using FN_META_*
// AMXX query
/**
* AMXX Init functions
* Also consider using FN_META_*
*/
/** AMXX query */
//#define FN_AMXX_QUERY OnAmxxQuery
// AMXX attach
// Do native functions init here (MF_AddNatives)
/** AMXX attach
* Do native functions init here (MF_AddNatives)
*/
#define FN_AMXX_ATTACH OnAmxxAttach
// AMXX detach
/** AMXX Detach (unload) */
#define FN_AMXX_DETACH OnAmxxDetach
// All plugins loaded
// Do forward functions init here (MF_RegisterForward)
/** All plugins loaded
* Do forward functions init here (MF_RegisterForward)
*/
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/** All plugins are about to be unloaded */
//#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
/** All plguins are now unloaded */
//#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
/**** METAMOD ****/
// If your module doesn't use metamod, you may close the file now :)
#ifdef USE_METAMOD
@ -82,13 +98,13 @@
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
#define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
#define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
// #define FN_StartFrame StartFrame /* pfnStartFrame() */
@ -347,7 +363,7 @@
// #define FN_SetOrigin_Post SetOrigin_Post
// #define FN_EmitSound_Post EmitSound_Post
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
#define FN_TraceLine_Post TraceLine_Post
#define FN_TraceLine_Post TraceLine_Post
// #define FN_TraceToss_Post TraceToss_Post
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
// #define FN_TraceHull_Post TraceHull_Post
@ -363,15 +379,15 @@
// #define FN_DecalIndex_Post DecalIndex_Post
// #define FN_PointContents_Post PointContents_Post
#define FN_MessageBegin_Post MessageBegin_Post
#define FN_MessageEnd_Post MessageEnd_Post
#define FN_WriteByte_Post WriteByte_Post
#define FN_WriteChar_Post WriteChar_Post
#define FN_WriteShort_Post WriteShort_Post
#define FN_WriteLong_Post WriteLong_Post
#define FN_WriteAngle_Post WriteAngle_Post
#define FN_WriteCoord_Post WriteCoord_Post
#define FN_WriteString_Post WriteString_Post
#define FN_WriteEntity_Post WriteEntity_Post
#define FN_MessageEnd_Post MessageEnd_Post
#define FN_WriteByte_Post WriteByte_Post
#define FN_WriteChar_Post WriteChar_Post
#define FN_WriteShort_Post WriteShort_Post
#define FN_WriteLong_Post WriteLong_Post
#define FN_WriteAngle_Post WriteAngle_Post
#define FN_WriteCoord_Post WriteCoord_Post
#define FN_WriteString_Post WriteString_Post
#define FN_WriteEntity_Post WriteEntity_Post
// #define FN_CVarRegister_Post CVarRegister_Post
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
// #define FN_CVarGetString_Post CVarGetString_Post
@ -391,7 +407,7 @@
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
// #define FN_FindEntityByVars_Post FindEntityByVars_Post
// #define FN_GetModelPtr_Post GetModelPtr_Post
#define FN_RegUserMsg_Post RegUserMsg_Post
#define FN_RegUserMsg_Post RegUserMsg_Post
// #define FN_AnimationAutomove_Post AnimationAutomove_Post
// #define FN_GetBonePosition_Post GetBonePosition_Post
// #define FN_FunctionFromName_Post FunctionFromName_Post