diff --git a/plugins/include/hlsdk_const.inc b/plugins/include/hlsdk_const.inc index 796df514..4cf20d4b 100644 --- a/plugins/include/hlsdk_const.inc +++ b/plugins/include/hlsdk_const.inc @@ -77,6 +77,12 @@ #define WALKMOVE_WORLDONLY 1 // Doesn't hit ANY entities, no matter what the solid type #define WALKMOVE_CHECKONLY 2 // Move, but don't touch triggers +/** + * engfunc(EngFunc_MoveToOrigin, entity, Float:goal[3], Float:distance, moveType) moveType values + */ +#define MOVE_NORMAL 0 // normal move in the direction monster is facing +#define MOVE_STRAFE 1 // moves in direction specified, no matter which way monster is facing + /** * pev(entity, pev_movetype) values */ @@ -234,6 +240,7 @@ /** * @section pev(entity, pev_spawnflags) values */ + /** * func_train */