//#define CS_WON_BUILD // comment when compiling for STEAM

This commit is contained in:
Johnny Bergström 2004-03-01 17:25:56 +00:00
parent 3a00c4e3b0
commit fc684d7947

View File

@ -1,3 +1,5 @@
//#define CS_WON_BUILD // comment when compiling for STEAM
/* AMX Mod X
* Counter-Strike Module
*
@ -60,13 +62,82 @@ pfnmodule_engine_g* g_engModuleFunc;
#define NAME "Counter-Strike"
#define AUTHOR "AMX Mod X Dev Team"
#define VERSION "0.1"
#if defined CS_WON_BUILD
#define VERSION "0.1 WON" // change both these versions
#else
#define VERSION "0.1" // change both these versions
#endif // defined CS_WON_BUILD
#define URL "http://www.amxmodx.org"
#define LOGTAG "AMXCS"
#define DATE __DATE__
#if defined CS_WON_BUILD
#if defined __linux__
#define LINUXOFFSET 5
#define LINUXOFFSET 5
// "player" entities
#define OFFSET_TEAM 114 + LINUXOFFSET // same as STEAM
#define OFFSET_CSMONEY 115 + LINUXOFFSET // same as STEAM
#define OFFSET_NVGOGGLES 129 + LINUXOFFSET // same as STEAM
#define OFFSET_DEFUSE_PLANT 193 + LINUXOFFSET // same as STEAM
#define OFFSET_VIP 215 + LINUXOFFSET // same as STEAM
#define OFFSET_BUYZONE 239 + LINUXOFFSET // differs -2 from STEAM
#define OFFSET_AWM_AMMO 381 + LINUXOFFSET // differs -1 from STEAM
#define OFFSET_SCOUT_AMMO 382 + LINUXOFFSET // all of these probably differs by -1, didn't really test that yet though
#define OFFSET_PARA_AMMO 383 + LINUXOFFSET
#define OFFSET_FAMAS_AMMO 384 + LINUXOFFSET
#define OFFSET_M3_AMMO 385 + LINUXOFFSET
#define OFFSET_USP_AMMO 386 + LINUXOFFSET
#define OFFSET_FIVESEVEN_AMMO 387 + LINUXOFFSET
#define OFFSET_DEAGLE_AMMO 388 + LINUXOFFSET
#define OFFSET_P228_AMMO 389 + LINUXOFFSET
#define OFFSET_GLOCK_AMMO 390 + LINUXOFFSET
#define OFFSET_FLASH_AMMO 391 + LINUXOFFSET
#define OFFSET_HE_AMMO 392 + LINUXOFFSET
#define OFFSET_SMOKE_AMMO 393 + LINUXOFFSET
#define OFFSET_C4_AMMO 394 + LINUXOFFSET // differs -1 from STEAM
#define OFFSET_CSDEATHS 448 + LINUXOFFSET // differs -1 from STEAM
// "weapon_*" entities
#define OFFSET_WEAPONTYPE 43 + LINUXOFFSET // same as STEAM
#define OFFSET_SILENCER_FIREMODE 70 + LINUXOFFSET // differs -4 from STEAM
// "hostage_entity" entities
#define OFFSET_HOSTAGEID 487 + LINUXOFFSET // same as STEAM
#else
// "player" entities
#define OFFSET_TEAM 114
#define OFFSET_CSMONEY 115
#define OFFSET_NVGOGGLES 129
#define OFFSET_DEFUSE_PLANT 193
#define OFFSET_VIP 215
#define OFFSET_BUYZONE 239
#define OFFSET_AWM_AMMO 381
#define OFFSET_SCOUT_AMMO 382
#define OFFSET_PARA_AMMO 383
#define OFFSET_FAMAS_AMMO 384
#define OFFSET_M3_AMMO 385
#define OFFSET_USP_AMMO 386
#define OFFSET_FIVESEVEN_AMMO 387
#define OFFSET_DEAGLE_AMMO 388
#define OFFSET_P228_AMMO 389
#define OFFSET_GLOCK_AMMO 390
#define OFFSET_FLASH_AMMO 391
#define OFFSET_HE_AMMO 392
#define OFFSET_SMOKE_AMMO 393
#define OFFSET_C4_AMMO 394
#define OFFSET_CSDEATHS 448
#define OFFSET_WEAPONTYPE 43
#define OFFSET_SILENCER_FIREMODE 70
// "hostage_entity" entities
#define OFFSET_HOSTAGEID 487
#endif // defined __linux__
#else // from here STEAM build looks for offsets
#if defined __linux__
#define LINUXOFFSET 5
// "player" entities
#define OFFSET_TEAM 114 + LINUXOFFSET
#define OFFSET_CSMONEY 115 + LINUXOFFSET
@ -128,7 +199,7 @@ pfnmodule_engine_g* g_engModuleFunc;
// "hostage_entity" entities
#define OFFSET_HOSTAGEID 487
#endif // defined __linux__
#endif // defined CS_WON_BUILD
// Offsets of ammo amount in player entities
/*