Commit Graph

5 Commits

Author SHA1 Message Date
Scott Ehlert
0071d73e25 Oh goodness, let the bugs begin...
1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Scott Ehlert
4101eea5e8 Oh dear, lots of changes:
1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
   FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
   FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
2006-04-17 17:02:57 +00:00
Steve Dudenhoeffer
6f9ec854dc Added DLLFunc_Clientinfo something or other 2004-09-10 16:05:21 +00:00
David Anderson
d966983354 Fixed makefiles for 64bit error, clean error, and output error
ADDED NEWLINES!! OMG
Corrected some AMD64 casts on ns_amxx
2004-08-22 12:40:24 +00:00
David Anderson
2fb9a5d4b5 initial import of fakemeta_amxx 2004-07-28 03:14:07 +00:00