Commit Graph

229 Commits

Author SHA1 Message Date
Scott Ehlert
250cb89479 Really fixed HLSDK paths in MSVC project files.
Former-commit-id: e04d44c851
2013-02-13 02:08:29 -06:00
Scott Ehlert
f01357aa7a Fixed HLSDK paths in VS 2010 projects files.
Former-commit-id: 32516f18ee
2013-02-13 01:22:50 -06:00
Scott Ehlert
40c1fee55a Added support for Mac OS X and building with clang (bug 5601, r=dvander). 2013-02-13 01:14:37 -06:00
Scott Ehlert
9d65198786 Upgraded MSVC project files for VS 2010 and modified build tool to use them. 2011-06-29 00:50:14 -05:00
David Anderson
330fd1c2ae Fixed Makefile paths for Metamod. 2010-04-04 17:55:37 -07:00
David Anderson
73e3e52057 Updated version files for HG. 2010-04-04 17:22:45 -07:00
David Anderson
cdf3807955 Bumped version numbers. 2008-08-17 00:50:57 +00:00
David Anderson
6486c56a15 Bumped versions. 2008-08-16 22:47:59 +00:00
Scott Ehlert
0dc6a4a5dd Whoa, amb1941: All of AMX Mod X is now officially moved over to Visual Studio 2005 (MSVC 8)
Also did the following:
* Removed -fPIC from all Linux makefiles
* AMXX build tool now also moved over to VS 2005
* AMXX build tool binary renamed from "AMXXRelease" to "builder"
* MSVC project files now can use environment variables to point to the paths of the Metamod headers and HL SDK: $(METAMOD) and $(HLSDK) respectively
2008-08-16 09:48:39 +00:00
Steve Dudenhoeffer
240c92e20f Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
Also stopped dodfun, dodx, tfcx and tsx from loading on games other than the ones they are designed for.
2008-04-29 06:53:55 +00:00
David Anderson
44e078c7c0 added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
David Anderson
cc99d6d1fb finalized build numbers and all that other release crap 2007-10-26 02:23:21 +00:00
David Anderson
212697b950 whoops, that was one terrible commit. the bug is really fixed now. 2007-10-26 01:09:08 +00:00
David Anderson
6a567f3c77 fixed a memory corruption bug in CVector 2007-10-26 01:03:23 +00:00
David Anderson
36241e2905 updated revision numbers 2007-10-26 00:28:17 +00:00
Scott Ehlert
fd8489d088 Fixed amb116 - DispatchKeyValue didn't work with worldspawn (entity 0) 2007-04-28 16:19:04 +00:00
Scott Ehlert
fc2b220c38 Fixed amb230 - radius_damage didn't completely kill players on some mods 2007-04-25 18:13:16 +00:00
Scott Ehlert
33e01af955 Fixed Windows builds of all modules - they were broken as a result of all the moves of svn_version.h *sigh* 2007-04-24 18:50:16 +00:00
Scott Ehlert
ae46e3f6ab Moved svn_version.h and svn_version.tpl out of SDK directories... 2007-03-27 16:07:28 +00:00
Scott Ehlert
118b002ee8 Synced Module SDK files with most recent fixes
- Fixed potential issue with Meta_Query
 - Removed debug message from GiveFnptrsToDll that has been present for a long long time

Again I ask why?
2007-03-21 20:22:20 +00:00
Scott Ehlert
c71be87a3a Massive reorganization attempt - part 1
Oh dear, what has DS done now?
2007-03-13 11:46:03 +00:00
Scott Ehlert
3ac076e098 Hello, I might have added some SLN files for the MSVC8 projects 2007-03-13 03:11:28 +00:00
David Anderson
cc6b9d3d81 added dynamic versioning
committed .sln files to a few wayward projects
2007-03-12 22:27:27 +00:00
Scott Ehlert
5cac87c99f *sigh* This compiles again 2007-03-11 05:19:54 +00:00
Scott Ehlert
309bc2dcaa Added a special comment inside in_view_cone 2007-03-11 04:55:38 +00:00
Scott Ehlert
39d5ea94fb Added extra param to is_in_viewcone to switch between a 2D and 3D calculation
Neither is still as accurate as I want them to be though :\
2006-10-01 06:08:39 +00:00
Scott Ehlert
f086273d2b Attempt at accuracy improvement for is_in_viewcone with 3D calculation (am44838) 2006-09-22 15:11:51 +00:00
Scott Ehlert
47e2214f09 Synced MSVC8 project for engine 2006-09-10 16:47:49 +00:00
David Anderson
78956f3d89 merged bcompat changed into trunk
removed amxmod compat files for now
2006-09-01 03:29:27 +00:00
David Anderson
ec83efbdf3 These did not sync to trunk properly (SDK fix and some updates) 2006-08-28 19:29:20 +00:00
David Anderson
388711e969 Synced bcompat tree additions and fixes found so far 2006-08-28 11:08:18 +00:00
Scott Ehlert
5c23cf416e Fixed makefiles (yes, again) for hlsdk move 2006-08-27 05:29:04 +00:00
Scott Ehlert
22bef17660 Changed makefiles to point to trunk's modified version of the HL SDK 2006-08-27 03:13:11 +00:00
Scott Ehlert
81ac41037b GCC Wallification 2006-08-27 02:17:18 +00:00
David Anderson
ee4f064073 Initial bump to GCC-4.1 2006-08-24 22:44:57 +00:00
Borja Ferrer
4692335abb bumped version 2006-08-21 02:01:57 +00:00
Borja Ferrer
43bd5fc732 removed unused stuff 2006-08-18 14:02:07 +00:00
Scott Ehlert
0eca298c2a Fixed makefile paths (I think) 2006-07-12 06:05:06 +00:00
Scott Ehlert
17fb06f7bb Moved vector natives from engine to core at29896
Moved precache_generic from engine to core at30469
2006-06-05 07:48:54 +00:00
Scott Ehlert
b67e6c5269 Hello MSVC8 project. I'm just removing some files from you this time. Won't hurt one bit. 2006-05-12 04:55:54 +00:00
David Anderson
123215a53c removed these, no longer needed 2006-05-11 08:47:53 +00:00
David Anderson
ed6e28c1d4 removed message functions from engine [!] 2006-05-11 07:49:45 +00:00
Scott Ehlert
30ce0d9f1b Another pointless typo fix 2006-05-11 02:29:08 +00:00
Scott Ehlert
da757b6c62 Um, ignore me please. Nothing to see here. Move along. 2006-05-10 13:25:29 +00:00
Scott Ehlert
880b83a10b Typo fix! :o 2006-05-10 13:24:31 +00:00
David Anderson
8e3a5e6d58 sdk v4 2006-05-10 12:00:22 +00:00
Scott Ehlert
a9f300bca9 Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment) 2006-05-06 04:57:10 +00:00
Borja Ferrer
229b149247 cell upcasting (second revision) 2006-04-28 20:14:08 +00:00
Scott Ehlert
5a2e35c1bf Fixed is_in_viewcone always returning 0
Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00
Scott Ehlert
41214cc461 Makefile changes to fix the clean option 2006-04-12 16:55:09 +00:00