Commit Graph

3008 Commits

Author SHA1 Message Date
David Anderson
37151d361f added layout for "plugin cache"
dynamic natives that are paused now pause parent plugin with an error
added catch for a potentially serious bug?
2006-05-07 21:16:00 +00:00
Borja Ferrer
974e8882b9 detach zOMG 2006-05-07 20:07:57 +00:00
David Anderson
9b9f0d0e27 fixed small typo 2006-05-07 17:27:24 +00:00
David Anderson
0a4a209f94 corrected commit 2006-05-07 17:11:17 +00:00
David Anderson
603be35426 test of new module API, should work though 2006-05-07 10:10:44 +00:00
David Anderson
92645db291 Synced in new modules.ini format 2006-05-07 10:09:04 +00:00
David Anderson
00e32aca97 added a little more flexibility to modules.ini
fixed bug where unloading was never called
2006-05-07 10:05:04 +00:00
David Anderson
dad00a2eb6 Initial import of replacement Library system - Backwards compat tested!
Updated new SDK (bumped vers number, kept backwards compat)
Improved module path resolving
2006-05-07 09:56:06 +00:00
David Anderson
576680eaf9 Added vformat() native 2006-05-07 00:25:43 +00:00
David Anderson
7a533c7be5 Added vformat() 2006-05-07 00:25:30 +00:00
Borja Ferrer
4e5ada6ad1 added request at28200 2006-05-06 22:49:38 +00:00
Scott Ehlert
a9f300bca9 Version bumpage for every module except MySQL/MySQLX (as I'm unsure of the status of those at the moment) 2006-05-06 04:57:10 +00:00
Scott Ehlert
8fec829c63 Version bump in AMX_VERSION define (since version.rc was bumped) 2006-05-06 04:49:36 +00:00
David Anderson
f3fe58809d changes so forward ids can be mapped back to names 2006-05-06 02:03:25 +00:00
David Anderson
c6d16eac7a version bump 2006-05-05 18:31:27 +00:00
Scott Ehlert
d7e53d7a81 Err, more descriptive param names? 2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6 Another one of my stupid clarifications that shouldn't break anything (I hope...) 2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd More bugs?
1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
ed19c53552 More bugs?
1) New hookable GameDLL func: CreateBaseline
2) New hookable Engine func: CreateInstancedBaseline
3) New GameDLL func that can be called via dllfunc: CreateBaseline
4) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
2006-05-05 08:04:19 +00:00
Scott Ehlert
133c7d6815 Fixed possible crash bug in get_tr2 at29250 (Orangutanz) 2006-05-05 05:11:17 +00:00
Scott Ehlert
7cd10e4796 Another param change that I seemed to have missed... should be no problem 2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4 Err, gah... native one being changed didn't really matter 2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be gah 2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa i prefix changed to ent because it looks nicer indeed 2006-05-04 19:59:05 +00:00
Scott Ehlert
dc063594de Not sure why I decided to potentially crash the server with cs_set_user_vip o_O
Stayed tuned for another episode of "What Was DS Thinking?"
2006-05-04 05:32:45 +00:00
Scott Ehlert
f26d208c38 Updated to May 2006-05-03 07:12:01 +00:00
Scott Ehlert
6cc239c66f Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
Version bumpage
2006-05-02 21:49:17 +00:00
Scott Ehlert
6733ef9a79 Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699 2006-05-02 21:48:26 +00:00
Scott Ehlert
7dc4beae63 Removed set_user_deaths from inc file at29080
(Doesn't seem to be any easy general way to implement it)
2006-05-01 05:25:28 +00:00
Scott Ehlert
de33bb6a1d Oh goodness, let the bugs begin...
1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
   get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
7883710bf6 Added pm_shared to include directories so this can compile on Linux again 2006-04-30 07:28:39 +00:00
Scott Ehlert
0071d73e25 Oh goodness, let the bugs begin...
1) Fixed getting incorrect value of the entity index when using ClientUserInfoChanged via dllfunc
2) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
3) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
4) New natives to read/write special data structures associated with the above GameDLL funcs
2006-04-30 07:27:14 +00:00
Borja Ferrer
0555e7aa63 fixed MM warning 2006-04-29 13:51:52 +00:00
Christian Hammacher
ddda9c9118 Fixed weird close bug 2006-04-29 10:20:41 +00:00
David Anderson
d2b57d29fb untested fix for issue where hooks were not released on server deactivate - only on plugin load 2006-04-29 07:23:23 +00:00
Borja Ferrer
d78ec24679 fixed bug when registering plugin_(un)pause forward 2006-04-28 22:51:40 +00:00
Borja Ferrer
e5057d7191 cell upcasting (second revision) 2006-04-28 21:30:17 +00:00
Scott Ehlert
f10ecbb239 Small bug fix and tiny optimizations in xs_get_maxmessages and xs_is_msg_valid
Added xs_vec_maked2d (at28754)
2006-04-28 21:10:29 +00:00
Borja Ferrer
229b149247 cell upcasting (second revision) 2006-04-28 20:14:08 +00:00
Scott Ehlert
1f8b9a8cd9 Renamed FM_ClientInfoChanged to FM_ClientUserInfoChanged for consistency with DLLFunc_ClientUserInfoChanged
(Also goes along with fix made in FakeMeta module itself, sort of :|)
2006-04-28 20:10:42 +00:00
Scott Ehlert
6000fe43d1 Fixed ClientUserInfoChanged forward not being reset on mapchange 2006-04-28 20:07:53 +00:00
Scott Ehlert
5a2e35c1bf Fixed is_in_viewcone always returning 0
Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00
David Anderson
62c096d7d3 updated comment as per at28188 2006-04-27 17:41:41 +00:00
David Anderson
f6cb8ab3bb fixed typo (at28930) 2006-04-27 17:31:55 +00:00
David Anderson
8da4987895 implemented request at28875 2006-04-27 17:31:38 +00:00
Scott Ehlert
38cb60c60b Eh hem. This shouldn't have been bumped quite yet :( 2006-04-27 03:57:33 +00:00
Scott Ehlert
a87966cde3 Oops (again) 2006-04-27 00:07:36 +00:00
Scott Ehlert
9b252fa919 Oops :( 2006-04-27 00:04:52 +00:00
Scott Ehlert
760514a1fe Makefile now in sync with the others (I think)
(This is mostly for cleaning fixes. Please give me a better idea)
2006-04-27 00:02:54 +00:00
Scott Ehlert
2ca42b7b21 MSVC8 Project File + SDK Update 2006-04-26 23:54:12 +00:00