IgnacioDM
ea7ffafd88
Add square distance functions to xs.inc
2019-01-26 09:41:45 -03:00
voed
ba083deb1e
Removed garbage generated by VS ( #658 )
2019-01-24 21:13:48 +01:00
regener
f365c943b7
Updated Hungarian translation in miscstats.txt with latest additions ( #661 )
2019-01-24 21:12:32 +01:00
Adam Richard
9417ec188d
Fix typo in json_parse documentation ( #663 )
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Just a small fix on json_parse return description. I'm sure it was supposed to be `Invalid_JSON` instead of `Invalid_JSONValue`.
Thank you, guys, that's one of my favorites features.
2019-01-24 21:09:15 +01:00
Vincent Herbet
af56d964c1
Bump ReHLDS version to 3.5 ( #647 )
2018-12-18 10:16:33 +01:00
Vincent Herbet
7c7ad3d3c0
Fix again a menu regression (behavior change) due to typos in #471 ( #636 )
2018-11-02 14:16:57 +01:00
Vincent Herbet
bb84a43a7b
Fix a navigation bug in Plugin Cvars menu ( #637 )
2018-11-02 14:16:36 +01:00
Artem Golubikhin
20d917a307
Port bugfix for incorrect heap deallocation on conditional operator ( #627 )
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* Revert 4f8917ec
(experimental bugfix for heap in conditional)
* Port bugfix for incorrect heap deallocation on conditional operator (ported from compuphase upstream)
* Fix the upstream bugfix
Fixed the wrong order of heaplist nodes and the incorrect calculation of the max. heap usage.
* Add an additional pass for functions that return array if they are used before definition (inside definition (recursion) is a "before definition" situation too)
2018-11-02 14:15:31 +01:00
Vitaly Karpenko
77eb33d5f2
Compiler: Fix undefined symbol: pow10 ( #615 )
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* Compiler: Fix undefined symbol: pow10
* Add version check
* Remove deprecated pow10
2018-10-14 17:44:59 +02:00
Vincent Herbet
75cf5f55f9
Make UTF-8 safe others strings natives ( #610 )
2018-10-14 17:44:15 +02:00
Vincent Herbet
fb615aaef1
Compiler: Increase the maximum number of array dimension ( #584 )
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* Compiler: Increase the maximum number of array dimension to 4
* Compiler: Fix array initialization
2018-10-13 15:05:04 +02:00
Daniele386
7f7d01fb8d
Major Update to german translation ( #620 )
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* Update miscstats.txt
#618
* Update statsx.txt
#618
* Update and rename mapchooser.txt to admincmd
* Rename admincmd to mapchooser.txt
* Update admincmd.txt
* Update common.txt
* Update multilingual.txt
* Update multilingual.txt
* Update scrollmsg.txt
* Update statscfg.txt
* Update adminchat.txt
* Update adminhelp.txt
* Update adminvote.txt
* Update cmdmenu.txt
* Update common.txt
* Update mapchooser.txt
* Update mapsmenu.txt
* Update menufront.txt
* Update miscstats.txt
* Update multilingual.txt
* Update nextmap.txt
* Update pausecfg.txt
* Update plmenu.txt
plmenu.txt adresses only the behaviour in the "Menü", not the text in the chat!
* Update restmenu.txt
* Update scrollmsg.txt
* Update stats_dod.txt
* Update statscfg.txt
* Update statsx.txt
* Update telemenu.txt
* Update timeleft.txt
* Update admincmd.txt
* Update plmenu.txt
* Update adminchat.txt
* Update admincmd.txt
* Update mapsmenu.txt
* Update miscstats.txt
added changes due to PR #611 !
* Update miscstats.txt
* Update pausecfg.txt
* Update admincmd.txt
* Update statscfg.txt
2018-10-12 21:04:14 +02:00
Vincent Herbet
87b6f274a0
CS Miscstats: Fix enemy remaining option displaying the message to the wrong team ( #611 )
2018-10-11 11:12:06 +02:00
Arkshine
0b5584a334
Fix missing files in PackageScript from previous commit
2018-09-28 18:31:48 +02:00
Vincent Herbet
f82455dd84
Move hamdata.ini to gamedata ( #597 )
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* Replace atoi by strtol in the config parser
* Move hamdata.ini data to gamedata files
* Reference the new files in master file
* Remove all the parsing code and use config manager to get the offsets
* Remove any hamdata.ini references
2018-09-28 16:51:54 +02:00
Vincent Herbet
8717ffe07c
Implement menu_create "ml" param to allow menu title/item to be looked up as multilingual key ( #593 )
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* Clean up menu_create() internal code
No code changes. Just modernizing code a little and tidying up things.
* Implement menu_create() "ml" param
* Include newmenu.inc to VS project files
* Adjust documentation
* Put back the quote in the log error message.
2018-09-28 16:46:52 +02:00
OciXCrom
b4768a3d1d
Add a bunch of constants to define max lengths ( #566 )
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* Add constants for max IP and SteamID length
* Change max authid length to 64
* Fix port typo
* Add more defines
* Remove max query length
2018-09-28 16:43:41 +02:00
Vincent Herbet
f1f95425b6
Fix a crash with set_tr/2 when -1 is passed in TR_pHit + allow worldspawn (0) in set_tr/2 ( #601 )
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* Fix a crash with set_ptr2 when -1 is passed in TR_pHit
* Allow wordspawn in set_tr|2(TR_pHit, ...)
2018-09-28 16:39:03 +02:00
justgo97
49430082f5
Fixed a typo in get_user_flags description ( #605 )
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* Fixed a typo in get_user_flags description
* Remove
2018-09-28 16:36:19 +02:00
justgo97
22fd09efea
Add constants for get_user_origin() ( #604 )
2018-09-28 16:22:21 +02:00
Arkshine
e8c8111178
Put back <time.h> from previous commit
2018-09-23 23:14:33 +02:00
Duko
08213d8ead
GeoIP: Add "reload" command ( #588 )
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* Add reload option
* Adjust logic
* Modernize the code a little
2018-09-23 23:01:49 +02:00
PartialCloning
c3225afda1
Additions to hlsdk_const and cstrike_const ( #573 )
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* Additions to hlsdk_const
Added values to hlsdk_const using regamedll_cs and reapi as reference.
* Update cstrike_const.inc
* Prefix constants with CS_ to avoid name collision and for consistency
2018-09-23 22:59:18 +02:00
Vincent Herbet
dfbeec069c
Fix invalid handle passed in the SMC/INI parser callbacks ( #592 )
2018-09-20 23:32:41 +02:00
IgnacioFDM
a54b9f05a7
Compiler: Fix broken UTF8 support ( #329 )
2018-09-20 20:27:15 +02:00
Vincent Herbet
1f0dc33875
Fix typo in json_object_get_value_at documentation ( #587 )
2018-09-16 20:03:39 +02:00
Vincent Herbet
8d1f924248
Upload amxmodx-latest-<package>-<os> text file when packaging. ( #585 )
2018-09-14 20:21:47 +02:00
Vincent Herbet
5694acf482
Compiler: Fix an issue related to passing arrays based on an enumeration to a function ( #582 )
2018-09-14 15:47:11 +02:00
OciXCrom
8f88dc5ac8
Fix admin chat displaying the wrong language ( #559 )
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* Fix admin chat displaying the wrong language
* Switch %L to %l
* Improve loop
* %L to %l again
* Change git add . to != 0
2018-09-11 20:19:28 +02:00
Arkshine
b1b053c205
Bump version
2018-09-11 00:48:15 +02:00
Arkshine
c9e9ef905e
Promote git revision number to 4th version string component
2018-09-11 00:46:07 +02:00
Nicholas Hastings
8a720a7d6a
Another stab at Windows build fix.
2018-09-09 07:40:58 -04:00
Vincent Herbet
d2d121619f
Another attempt to fix windows compilation ( #556 )
2018-09-08 21:12:57 +02:00
Vincent Herbet
9a2c586720
Attempt to fix windows compilation ( #555 )
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* Attempt to fix windows compilation
* Testing mysql-c-connector
2018-09-08 20:21:53 +02:00
HamletEagle
579a83c2a4
Fix vault.inc documentation ( #550 )
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* Fix vault.inc documentation
* Add missing *
* Fix typos
2018-09-08 09:42:17 +02:00
Vincent Herbet
b4927bfb1f
Revert 1e3832a942
( #554 )
2018-09-08 09:41:29 +02:00
HamletEagle
9a95fd9886
Add cs_get_weaponbox_item native ( #548 )
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* Add cs_get_wpnbox_weapon native
* Rename native + fix strcmp check
2018-09-07 09:01:47 +02:00
Vincent Herbet
99ebd62653
Update Hamsandwich for Sven Coop 5.17 ( #452 )
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* Remove dropped functions
* Update existing offsets
* Add some logic to prevent the use of removed functions.
* Add Ham_SC_AddPoints and Ham_SC_AddPointsToTeam
* Add Ham_SC_GiveAmmo
* Add Ham_SC_FVisibleFromPos
* Fix an old typos with CanPlaySentence for all mods
* Add Ham_SC_CanPlaySequence
* Add Ham_SC_PlayScriptSentence
* Add Ham_SC_StartPlayerFollowing
* Fix CanPlaySequence hamdata.ini (SC)
* Add Ham_SC_StopPlayerFollowing
* Fix handlers from previous commits
* Add Ham_SC_PreSpawn
* Add Ham_SC_PostSpawn
* Add Ham_SC_OnKeyValueUpdate
* Add Ham_SC_SetClassification
* Add Ham_SC_MyCustomPointer and Ham_SC_MyItemPointer
* Add Ham_SC_IsSneaking
* Add Ham_SC_IsAlive
* Add Ham_SC_IsBSPModel
* Add Ham_SC_ReflectGauss
* Add Ham_SC_HasTarget
* Add Ham_SC_IsInWorld
* Add Ham_SC_IsPlayer
* Add Ham_SC_IsNetClient
* Add Ham_SC_IsBreakable
* Fix Ham_SC_IsMonster, Ham_SC_IsPointEntity, Ham_SC_IsMachine and Ham_SC_CriticakRemove handlers
* Add Ham_SC_OnControls
* Fix Ham_SC_TakeHealth and Ham_SC_TakeArmor handlers
* Add Ham_SC_IsTriggered
* Add Ham_SC_RemovePlayerItem
* Fix typo
* Fix Ham_SC_IsMoving handler
* Add Ham_SC_SUB_UseTargets
* Ham_SC_IsLockedByMaster
* Add Ham_SC_FBecomeProne
* Fix Ham_SC_FVisible handler
* Add Ham_SC_FVecVisible
* Fix Ham_SC_FVisibleFromPos handler
* Fix Ham_SC_IsFacing handler
* Add Ham_SC_SetPlayerAlly
* Add Ham_SC_OnSetOriginByMap
* Add Ham_SC_IsRevivable
* Add Ham_SC_BeginRevive and Ham_SC_EndRevive
* Update offsets based on SvenCoop v5.17
* Add Ham_SC_Item_CanCollect and Ham_SC_Item_Collect
* Add Ham_SC_Item_AddToPlayer
* Add Ham_SC_Item_AddDuplicate
* Add Ham_SC_Item_AddAmmoFromItem
* Add Ham_SC_Item_GetItemInfo
* Add Ham_SC_Item_CanDeploy, Ham_SC_Item_Deploy and Ham_SC_Item_CanHolster
* Add Ham_SC_Item_UpdateClientData
* Add Ham_SC_Item_GetRespawnTime
* Add Ham_SC_Item_CanHaveDuplicates
* Add Ham_SC_Weapon_ExtractAmmoFromItem
* Add Ham_SC_Weapon_GetAmmo1Drop and Ham_SC_Weapon_GetAmmo2Drop
* Add Ham_SC_Weapon_FinishReload and Ham_SC_Weapon_ShouldReload
* Fix Ham_SC_IsMultiplayer, Ham_SC_FRunfuncs and Ham_SC_FCanRun handlers
* Add Ham_SC_Weapon_AddWeapon, _PlayEmptySound, _IsUsable, _ShouldWeaponIdle and _UseDecrement
* Add Ham_SC_Item_GetPickupSound
* Add Ham_SC_Item_InactiveItemPreFrame and Ham_SC_Item_InactiveItemPostFrame
* Add Ham_SC_Item_DetachFromPlayer
* Fix Ham_SC_Player_IsConnected handler
* Add Ham_SC_Player_EnteredObserver, Ham_SC_Player_LeftObserver and Ham_SC_Player_IsObserver
* Fix sc_postpawn typo (should be sc_postspawn)
* Add few more assert
2018-09-06 17:09:10 +02:00
voed
0894027cb5
Updated readme ( #539 )
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* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Fixes after review
* New snapshots link
* Le perfectionnisme
2018-09-04 19:31:23 +02:00
Vincent Herbet
582df637ce
Compiler: Add __FILE__, remove __BINARY_PATH__ and rename __BINARY_NAME__ to __BINARY__ ( #546 )
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* Compiler: Add __FILE__ and remove __BINARY_PATH__ constants
* Compiler: Rename __BINARY_NAME__ to __BINARY__
2018-09-03 21:28:28 +02:00
Vincent Herbet
c16bd47b30
Remove GetModelCollisionBox, SetModelCollisionBox and SetModelBoundingBox natives ( #536 )
2018-09-03 18:49:49 +02:00
Vincent Herbet
c6c4e79b96
Don't reset m_iMenu if player is not fully joined ( #537 )
2018-09-03 18:39:08 +02:00
Vincent Herbet
76e92ae3a1
Add CONTRIBUTING and ISSUE_TEMPLATE ( #534 )
2018-09-02 20:35:42 +02:00
Vincent Herbet
80cf45d234
Adjust version for manual build and update VS projects ( #543 )
2018-09-02 20:34:40 +02:00
Arkshine
736efdb370
Adjust version
2018-09-02 13:12:59 +02:00
Vincent Herbet
8c0f97d6bb
Fix typo in fun include ( #541 )
2018-09-01 18:51:14 +02:00
Vincent Herbet
e0ca2c967c
Fix a windows compilation warning in socket module ( #538 )
2018-09-01 12:30:12 +02:00
OciXCrom
879b061bc8
Make the "body" param in get_user_aiming() optional ( #532 )
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* Make the body param optional
* Add HIT_ constant note
2018-08-30 20:26:39 +02:00
Vincent Herbet
1a2dd9e7ea
Update Fun module ( #421 )
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* Fun: Replace ENTINDEX with TypeConversion for consistency
* Fun: Add a class wrapping player's data
* Fun: Make TraceLine a post forward
Reason: as it is it breaks plugins hooking TraceLine because of the original game call is being superceded and other modules can't catch it. It looks like it's this way from the very start fun module has been introduced 13 years ago before. Fakemeta module comes a little later.
* Fun: Clean up code
* Fun: Toggle PlayerPreThink forward on demand
* Fun: Toggle TraceLine forward on demand
* Fun: Add HITZONE* constants for use with set/get_user_hitzone()
* Fun: Refactor a litte the player class
* Fun: Clean up a little more
* Fun: Fix typo in set_user_hitzones from previous commit
2018-08-30 19:16:19 +02:00
Vincent Herbet
6e9947b64f
Sanitize load_amxscript() and add load_amxscript_ex/MF_LoadAmxScriptEx() requiring error max length ( #530 )
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* Add a saner version of load_amxscript and use SafeStrcpy/Sprintf
* Reflect the change in core
* Add LoadAmxScriptEx API function
* Reflect the change in CSX
* Reflect the change in DodX
* Reflect the change in TFCX
* Reflect the change in TSX
* Add few comments
2018-08-30 18:49:42 +02:00