* Add public vars for plugin data and small refactoring get_xvar_id native
* Add new command to display info about the plugin and add url to amxx plugins command
* Add optional args to register_plugin native (url, description)
* Add enum of args for register_plugin native
* Creating a variable inside an if statement (C++17)
* Displaying the URL of the plugin if it is present
* Getting an ID only with more than three arguments
* Creating a variable inside an if statement (C++17)
* Fix typo
* Revert "Creating a variable inside an if statement (C++17)"
This reverts commit 835e0bc6c413f11b1bbf964daea87b57f653f5d7.
* Revert "Creating a variable inside an if statement (C++17)"
This reverts commit b2c1e7c77576c02a00c8c3f103457000d3298ceb.
* Revert "Displaying the URL of the plugin if it is present"
This reverts commit 9e31230368449966d16635c696d97c04adadeaa9.
* Binary compatibility for previously compiled plugins
* Displaying the URL of the plugin if it is present
* Quotation marks replaced by square brackets and change arg name to id
* Fix getting url
* The 'atoi' function replaced to 'stoi'
* Add likely/unlikely defines for using built-in function provided by GCC
* Small fixes with auto and inconsistent var name
* Replace stoi to strtol function
* Removed explicit buffer id
* Revert "Add likely/unlikely defines for using built-in function provided by GCC"
This reverts commit 94cee479ed245b98195501466850d01a3f08fd13.
* Add url and description params to get_plugin function
* Add a saner version of load_amxscript and use SafeStrcpy/Sprintf
* Reflect the change in core
* Add LoadAmxScriptEx API function
* Reflect the change in CSX
* Reflect the change in DodX
* Reflect the change in TFCX
* Reflect the change in TSX
* Add few comments
- The "ALL" fake pathID is replaced by what does SM, having a public var NULL_STRING which will acts as NULL when needed.
To make compiler accepting public array, this patch was needed: https://hg.alliedmods.net/sourcemod-central/rev/b12f329def09
- The offset thing in read_dir: considering that's something very specific to this native and that implementation in CDirectory doesn't make sense because of the offset compatibility for windows, all code is now in the native.
Removed debug handling (will add back in soon)
Ported all amx_Exec()s to forward systems
Deprecated AMX Mod module support (incompatible with Pawn anyway!)
Deprecated many file natives (unused)
Deprecated some functionality of pause/unpause
Fixed some memory deallocation bugs (thanks fysh)
Bumped module API version to 3 (no new M/SDK yet!)
Bumped AMX Mod X version to 1.5!
Merged in CVector changes