/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Signatures" { "SV_DropClient" // void SV_DropClient(client_t *cl, qboolean crash, const char *fmt, ...); { "library" "engine" "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x56\x57\x8B\x7D\x08\x8D\x45\x14" "linux" "@SV_DropClient" "mac" "@SV_DropClient" } "Cvar_DirectSet" // void Cvar_DirectSet(struct cvar_s *var, char *value); { "library" "engine" "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x56\x8B\x75\x0C\x57\x8B\x7D\x08" "linux" "@Cvar_DirectSet" "mac" "@Cvar_DirectSet" } } } }