/* * DoDX * Copyright (c) 2004 Lukasz Wlasinski * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "amxxmodule.h" #include "dodx.h" static cell AMX_NATIVE_CALL get_weapon_name(AMX *amx, cell *params){ // from id to name 3 params id, name, len int id = params[1]; if (id<0 || id>=DODMAX_WEAPONS){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]); } static cell AMX_NATIVE_CALL wpnlog_to_name(AMX *amx, cell *params){ // from log to name int iLen; char *log = MF_GetAmxString(amx,params[1],0,&iLen); int i; for ( i=0; i=DODMAX_WEAPONS){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]); } static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){ int id = params[1]; if (id<0 || id>=DODMAX_WEAPONS){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } return weaponData[id].melee; } static cell AMX_NATIVE_CALL get_team_score(AMX *amx, cell *params){ int index = params[1]; switch ( index ){ case 1: return AlliesScore; break; case 2: return AxisScore; break; } return 0; } static cell AMX_NATIVE_CALL get_user_score(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return -1; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame) return pPlayer->savedScore; return -1; } static cell AMX_NATIVE_CALL get_user_team(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame) return pPlayer->pEdict->v.team; return 0; } static cell AMX_NATIVE_CALL get_user_class(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame) return pPlayer->pEdict->v.playerclass; return 0; } static cell AMX_NATIVE_CALL user_kill(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame && pPlayer->IsAlive() ){ pPlayer->killPlayer(); return 1; } return 0; } static cell AMX_NATIVE_CALL get_map_info(AMX *amx, cell *params){ switch( params[1] ){ case 0: return g_map.detect_allies_country; break; case 1: return g_map.detect_allies_paras; break; case 2: return g_map.detect_axis_paras; break; default: MF_RaiseAmxError(amx,AMX_ERR_NATIVE); break; } return -1; } static cell AMX_NATIVE_CALL get_user_pronestate(AMX *amx, cell *params){ int index = params[1]; if (index<1||index>gpGlobals->maxClients){ MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame) return pPlayer->pEdict->v.iuser3; return 0; } static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward int iFunctionIndex; switch( params[1] ){ case 0: if( MF_AmxFindPublic(amx, "client_damage", &iFunctionIndex) == AMX_ERR_NONE ) g_damage_info.put( amx , iFunctionIndex ); else MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; break; case 1: if( MF_AmxFindPublic(amx, "client_death", &iFunctionIndex) == AMX_ERR_NONE ) g_death_info.put( amx , iFunctionIndex ); else MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; break; default: MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } return 1; } AMX_NATIVE_INFO base_Natives[] = { { "dod_get_wpnname", get_weapon_name }, { "dod_get_wpnlogname", get_weapon_logname }, { "dod_wpnlog_to_name", wpnlog_to_name }, { "dod_wpnlog_to_id", wpnlog_to_id }, { "dod_is_melee", is_melee }, { "dod_get_team_score", get_team_score }, { "dod_get_user_score", get_user_score }, { "dod_get_user_class", get_user_class }, { "dod_get_user_team", get_user_team }, { "dod_get_map_info", get_map_info }, { "dod_user_kill", user_kill }, { "dod_get_pronestate", get_user_pronestate }, {"register_forward",register_forward }, ///******************* { NULL, NULL } };