/* AMX Mod X * * by the AMX Mod X Development Team * originally developed by OLO * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ #ifndef _INCLUDE_CLANG_H #define _INCLUDE_CLANG_H #define LANG_SERVER 0 #define LANG_PLAYER -1 struct md5Pair { String file; String val; }; struct keyEntry { String key; uint32_t hash; }; struct sKeyDef { sKeyDef() { key = -1; def = 0; } ~sKeyDef() { if (def) delete def; } int key; String *def; }; class CLangMngr { class CLang { public: // Construct an empty CLang object CLang(); // Construct a CLang object initialized with a language name CLang(const char *lang); // Destructor ~CLang(); // Get the definition const char *GetDef(const char *key); // Add definitions to this language void MergeDefinitions(CQueue & vec); // Reset this language void Clear(); // compare this language to a language name friend bool operator == (const CLang &left, const char *right) { return strcmp(left.m_LanguageName, right)==0 ? true : false; } // Get language name const char *GetName() { return m_LanguageName; } // Save to file bool Save(FILE *fp, int &defOffset, uint32_t &curOffset); bool SaveDefinitions(FILE *fp, uint32_t &curOffset); // Load bool Load(FILE *fp); void SetMngr(CLangMngr *l) { m_LMan = l; } // Get number of entries int Entries() { return m_LookUpTable.size(); } // Make a hash from a string; convert to lowercase first if needed static uint32_t MakeHash(const char *src, bool makeLower = false); protected: // An entry in the language class LangEntry { // the definition hash uint32_t m_DefHash; // index into the lookup table? int key; // the definition String m_pDef; // is this from the cache or not? bool m_isCache; public: // Set void SetKey(int key); void SetDef(const char *pDef); void SetCache(bool c); // Get uint32_t GetDefHash(); int GetKey(); const char *GetDef(); int GetDefLength(); bool GetCache(); // Constructors / destructors LangEntry(); LangEntry(int key); LangEntry(int key, const char *pDef); LangEntry(const LangEntry &other); LangEntry(int pKey, uint32_t defHash, const char *pDef); // Reset void Clear(); }; // Get (construct if needed) an entry LangEntry * GetEntry(int key); typedef CVector LookUpVec; typedef LookUpVec::iterator LookUpVecIter; char m_LanguageName[3]; // our lookup table LookUpVec m_LookUpTable; CLangMngr *m_LMan; public: LangEntry *AddEntry(int pKey, uint32_t defHash, const char *def, bool cache); }; // Merge definitions into a language void MergeDefinitions(const char *lang, CQueue &tmpVec); // strip lowercase; make lower if needed static size_t strip(char *str, char *newstr, bool makelower=false); typedef CVector LangVec; typedef CVector::iterator LangVecIter; LangVec m_Languages; CVector FileList; CVector KeyList; // Get a lang object (construct if needed) CLang * GetLang(const char *name); CLang * GetLangR(const char *name); // Current global client-id for functions like client_print with first parameter 0 int m_CurGlobId; public: // Merge a definitions file int MergeDefinitionFile(const char *file); // Get a definition from a lang name and a kyer const char *GetDef(const char *langName, const char *key); // Format a string const char *Format(const char *src, ...); // Format a string for an AMX plugin char *FormatAmxString(AMX *amx, cell *params, int parm, int &len); char *FormatString(const char *fmt, va_list &ap); // Save bool Save(const char *filename); // Load bool Load(const char *filename); // Cache bool LoadCache(const char *filename); bool SaveCache(const char *filename); // Get index int GetKeyEntry(String &key); int GetKeyEntry(const char *key); int GetKeyHash(int key); // Get key from index const char *GetKey(int key); // Add key int AddKeyEntry(String &key); // Make a hash from a string; convert to lowercase first if needed uint32_t MakeHash(const char *src, bool makeLower); // Get the number of languages int GetLangsNum(); // Get the name of a language const char *GetLangName(int langId); // Check if a language exists bool LangExists(const char *langName); // When a language id in a format string in FormatAmxString is LANG_PLAYER, the glob id decides which language to take. void SetDefLang(int id); // Reset void Clear(); CLangMngr(); ~CLangMngr(); }; #endif //_INCLUDE_CLANG_H