/** * vim: set ts=4 sw=4 tw=99 noet : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include #ifndef _include_sourcemod_namehashset_h_ #define _include_sourcemod_namehashset_h_ /** * @file sm_namehashset.h * * @brief Stores a set of uniquely named objects. */ #include #include #include #include "sm_stringhashmap.h" //namespace SourceMod //{ // The HashPolicy type must have this method: // static bool matches(const char *key, const T &value); // // Depending on what lookup types are used. // // If these members are available on T, then the HashPolicy type can be left // default. It is okay to use |T *|, the functions will still be looked up // on |T|. template class NameHashSet : public ke::SystemAllocatorPolicy { typedef detail::CharsAndLength CharsAndLength; // Default policy type: the two types are different. Use them directly. template struct Policy { typedef KeyType Payload; static uint32_t hash(const CharsAndLength &key) { return key.hash(); } static bool matches(const CharsAndLength &key, const KeyType &value) { return KeyPolicyType::matches(key.chars(), value); } }; // Specialization: the types are equal, and T is a pointer. Strip the // pointer off so we can access T:: for match functions. template struct Policy { typedef KeyType *Payload; static uint32_t hash(const detail::CharsAndLength &key) { return key.hash(); } static bool matches(const CharsAndLength &key, const KeyType *value) { return KeyType::matches(key.chars(), value); } }; typedef ke::HashTable, ke::SystemAllocatorPolicy> Internal; public: NameHashSet() { if (!table_.init()) this->reportOutOfMemory(); } typedef typename Internal::Result Result; typedef typename Internal::Insert Insert; typedef typename Internal::iterator iterator; Result find(const char *aKey) { return table_.find(aKey); } Insert findForAdd(const char *aKey) { return table_.findForAdd(aKey); } template bool add(Insert &i, U &&value) { return table_.add(i, ke::Forward(value)); } bool retrieve(const char *aKey, T *value) { CharsAndLength key(aKey); Result r = table_.find(aKey); if (!r.found()) return false; *value = *r; return true; } template bool insert(const char *aKey, U &&value) { CharsAndLength key(aKey); Insert i = table_.findForAdd(key); if (i.found()) return false; return table_.add(i, ke::Forward(value)); } bool contains(const char *aKey) { CharsAndLength key(aKey); Result r = table_.find(aKey); return r.found(); } bool remove(const char *aKey) { CharsAndLength key(aKey); Result r = table_.find(key); if (!r.found()) return false; table_.remove(r); return true; } void remove(Result &r) { table_.remove(r); } void clear() { table_.clear(); } size_t mem_usage() const { return table_.estimateMemoryUse(); } iterator iter() { return iterator(&table_); } private: Internal table_; }; //} #endif // _include_sourcemod_namehashset_h_