Debug Win32 Release Win32 {9008A886-2DD0-443C-B468-AD84868D89B0} dodx DynamicLibrary false MultiByte DynamicLibrary false <_ProjectFileVersion>10.0.40219.1 false false AllRules.ruleset AllRules.ruleset $(ProjectName)_amxx $(ProjectName)_amxx NDEBUG;%(PreprocessorDefinitions) true true Win32 .\Release/dodx.tlb MaxSpeed OnlyExplicitInline ..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories) dodx_EXPORTS;%(PreprocessorDefinitions) true MultiThreaded 4Bytes true false .\Release/dodx.pch .\Release/ .\Release/ .\Release/ true Level3 true Default NDEBUG;%(PreprocessorDefinitions) 0x0409 true .\Release/dodx_amxx.pdb .\Release/dodx_amxx.lib MachineX86 _DEBUG;%(PreprocessorDefinitions) true true Win32 .\Debug/dodx.tlb Disabled ..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;_USRDLL;dodx_EXPORTS;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug false .\Debug/dodx.pch .\Debug/ .\Debug/ .\Debug/ true Level3 true ProgramDatabase Default _DEBUG;%(PreprocessorDefinitions) 0x0409 true true .\Debug/dodx_amxx.pdb .\Debug/dodx_amxx.lib MachineX86