// prevent double include #ifndef __CONST_H__ #define __CONST_H__ #define PDATA_FRAGS 0x9 #define PDATA_DEATHS 0x21B0 #define PDATA_ALLY 0x28 #define SVEN_WEP_9MM 0 #define PDATA_9MM 0x216D #define PDATA_9MM2 0x218D const long sven_9mm[2] = {PDATA_9MM, PDATA_9MM2}; #define SVEN_WEP_SHOTGUN 1 #define PDATA_SHOTGUN 0x216E #define PDATA_SHOTGUN2 0x218E const long sven_shotgun[2] = {PDATA_9MM, PDATA_9MM2}; #define SVEN_WEP_RPG 2 #define PDATA_RPG 0x2195 #define PDATA_RPG2 0x21B5 const long sven_rpg[2] = {PDATA_9MM, PDATA_9MM2}; #define SVEN_WEP_RADIO 3 #define PDATA_RADIO 0x217A #define PDATA_RADIO2 0x219A const long sven_radio[2] = {PDATA_9MM, PDATA_9MM2}; #define SVEN_WEP_SNARK 4 #define PDATA_SNARK 0x217A #define PDATA_SNARK2 0x219A const long sven_snark[2] = {PDATA_9MM, PDATA_9MM2}; #endif