/* AMX Mod X * Teleport Menu Plugin * * by the AMX Mod X Development Team * originally developed by OLO * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ #include #include #include new g_menuPosition[MAX_PLAYERS] new g_menuPlayers[MAX_PLAYERS][32] new g_menuPlayersNum[MAX_PLAYERS] new g_menuOption[MAX_PLAYERS] = {-1, ...} new Float:g_menuOrigin[MAX_PLAYERS][3] new Float:g_menuVAngle[MAX_PLAYERS][3] new g_coloredMenus new g_bDuckingStateSaved #define SaveInDuckingState(%1) g_bDuckingStateSaved |= 1<<(%1&31) #define SaveNoDuckingState(%1) g_bDuckingStateSaved &= ~(1<<(%1&31)) #define HasInDuckingStateSaved(%1) g_bDuckingStateSaved & 1<<(%1&31) public plugin_init() { register_plugin("Teleport Menu", AMXX_VERSION_STR, "AMXX Dev Team") register_dictionary("telemenu.txt") register_dictionary("common.txt") register_clcmd("amx_teleportmenu", "cmdTelMenu", ADMIN_CFG, "- displays teleport menu") register_menucmd(register_menuid("Teleport Menu"), 1023, "actionTelMenu") g_coloredMenus = colored_menus() } public actionTelMenu(id, key) { switch (key) { case 6: { g_menuOption[id] = 1 - g_menuOption[id] displayTelMenu(id, g_menuPosition[id]) } case 7: { if (g_menuOption[id] < 0) /* unlocking position for the first time */ g_menuOption[id] = 0 getTeleportData(id, g_menuOrigin[id], g_menuVAngle[id]) if (pev(id, pev_flags) & FL_DUCKING && is_user_alive(id)) SaveInDuckingState(id) else SaveNoDuckingState(id) displayTelMenu(id, g_menuPosition[id]) } case 8: displayTelMenu(id, ++g_menuPosition[id]) case 9: displayTelMenu(id, --g_menuPosition[id]) default: { new player = g_menuPlayers[id][g_menuPosition[id] * 6 + key] new name2[MAX_NAME_LENGTH] get_user_name(player, name2, charsmax(name2)) if (!is_user_alive(player)) { client_print(id, print_chat, "%L", id, "CANT_PERF_DEAD", name2) displayTelMenu(id, g_menuPosition[id]) return PLUGIN_HANDLED } if (g_menuOption[id] > 0) { if (HasInDuckingStateSaved(id)) { static Float:VEC_DUCK_VIEW[3] = {0.0, 0.0, -1.0} if (VEC_DUCK_VIEW[2] == -1.0) { new modname[16] get_modname(modname, charsmax(modname)) if (equal(modname, "cstrike") // Counter-Strike 1.6 || equal(modname, "czero") // Counter-Strike: Condition Zero || equal(modname, "valve") // Half-Life || equal(modname, "tfc") // Team Fortress Classic || equal(modname, "gearbox")) // Half-Life: Opposing Force VEC_DUCK_VIEW[2] = 12.0 else if (equal(modname, "dod")) // Day of Defeat VEC_DUCK_VIEW[2] = 18.0 else if (equal(modname, "ts")) // The Specialists VEC_DUCK_VIEW[2] = 16.0 else VEC_DUCK_VIEW[2] = 0.0 } if (VEC_DUCK_VIEW[2] > 0.0) { set_pev(id, pev_flags, pev(id, pev_flags) | FL_DUCKING) set_pev(id, pev_view_ofs, VEC_DUCK_VIEW) } } doTeleport(player, g_menuOrigin[id], g_menuVAngle[id]) } else { new Float:origin[3], Float:vAngle[3] getTeleportData(id, origin, vAngle) doTeleport(player, origin, vAngle) } new authid[32], authid2[32], name[MAX_NAME_LENGTH] get_user_authid(id, authid, charsmax(authid)) get_user_authid(player, authid2, charsmax(authid2)) get_user_name(id, name, charsmax(name)) log_amx("Cmd: ^"%s<%d><%s><>^" teleport ^"%s<%d><%s><>^"", name, get_user_userid(id), authid, name2, get_user_userid(player), authid2) show_activity_key("ADMIN_TELEPORT_1", "ADMIN_TELEPORT_2", name, name2) displayTelMenu(id, g_menuPosition[id]) } } return PLUGIN_HANDLED } getTeleportData(id, Float:origin[3], Float:vAngle[3]) { pev(id, pev_origin, origin) pev(id, pev_v_angle, vAngle) } doTeleport(id, const Float:origin[3], const Float:vAngle[3]) { engfunc(EngFunc_SetOrigin, id, origin) set_pev(id, pev_angles, vAngle) set_pev(id, pev_fixangle, 1) } displayTelMenu(id, pos) { if (pos < 0) return get_players(g_menuPlayers[id], g_menuPlayersNum[id]) new menuBody[512] new b = 0 new i new name[MAX_NAME_LENGTH] new start = pos * 6 new bool:blockMenu = (is_user_alive(id) && g_menuOption[id] < 1) ? true : false if (start >= g_menuPlayersNum[id]) start = pos = g_menuPosition[id] = 0 new len = formatex(menuBody, charsmax(menuBody), g_coloredMenus ? "\y%L\R%d/%d^n\w^n" : "%L %d/%d^n^n", id, "TELE_MENU", pos + 1, (g_menuPlayersNum[id] / 6 + ((g_menuPlayersNum[id] % 6) ? 1 : 0))) new end = start + 6 new keys = MENU_KEY_0|MENU_KEY_8 if (end > g_menuPlayersNum[id]) end = g_menuPlayersNum[id] for (new a = start; a < end; ++a) { i = g_menuPlayers[id][a] get_user_name(i, name, charsmax(name)) if (blockMenu || !is_user_alive(i) || (id != i && get_user_flags(i) & ADMIN_IMMUNITY)) { ++b if (g_coloredMenus) len += formatex(menuBody[len], charsmax(menuBody)-len, "\d%d. %s^n\w", b, name) else len += formatex(menuBody[len], charsmax(menuBody)-len, "#. %s^n", name) } else { keys |= (1< 0) // 1 { keys |= MENU_KEY_7 len += formatex(menuBody[len], charsmax(menuBody)-len, "^n7. To location: %.0f %.0f %.0f^n", g_menuOrigin[id][0], g_menuOrigin[id][1], g_menuOrigin[id][2]) } else if (g_menuOption[id]) // -1 { if (g_coloredMenus) len += formatex(menuBody[len], charsmax(menuBody)-len, "^n\d7. %L^n\w", id, "CUR_LOC") else len += formatex(menuBody[len], charsmax(menuBody)-len, "^n#. %L^n", id, "CUR_LOC") } else { // 0 keys |= MENU_KEY_7 len += formatex(menuBody[len], charsmax(menuBody)-len, "^n7. %L^n", id, "CUR_LOC") } len += formatex(menuBody[len], charsmax(menuBody)-len, "8. %L^n", id, "SAVE_LOC") if (end != g_menuPlayersNum[id]) { formatex(menuBody[len], charsmax(menuBody)-len, "^n9. %L...^n0. %L", id, "MORE", id, pos ? "BACK" : "EXIT") keys |= MENU_KEY_9 } else formatex(menuBody[len], charsmax(menuBody)-len, "^n0. %L", id, pos ? "BACK" : "EXIT") show_menu(id, keys, menuBody, -1, "Teleport Menu") } public cmdTelMenu(id, level, cid) { if (cmd_access(id, level, cid, 1)) displayTelMenu(id, g_menuPosition[id] = 0) return PLUGIN_HANDLED }