#ifndef _INCLUDE_SOURCEMOD_THREADWORKER_H #define _INCLUDE_SOURCEMOD_THREADWORKER_H #include "BaseWorker.h" #define DEFAULT_THINK_TIME_MS 200 class ThreadWorker : public BaseWorker, public IThread { public: ThreadWorker(); ThreadWorker(IThreader *pThreader, unsigned int thinktime=DEFAULT_THINK_TIME_MS); virtual ~ThreadWorker(); public: //IThread virtual void OnTerminate(IThreadHandle *pHandle, bool cancel); virtual void RunThread(IThreadHandle *pHandle); public: //IWorker //Controls the worker virtual bool Pause(); virtual bool Unpause(); virtual bool Start(); virtual bool Stop(bool flush_cancel); //returns status and number of threads in queue virtual WorkerState GetStatus(unsigned int *numThreads); public: //BaseWorker virtual void AddThreadToQueue(SWThreadHandle *pHandle); virtual SWThreadHandle *PopThreadFromQueue(); protected: IThreader *m_Threader; IMutex *m_QueueLock; IMutex *m_StateLock; IEventSignal *m_PauseSignal; IEventSignal *m_AddSignal; IThreadHandle *me; unsigned int m_think_time; volatile bool m_Waiting; volatile bool m_FlushType; }; #endif //_INCLUDE_SOURCEMOD_THREADWORKER_H