// vim: set ts=4 sw=4 tw=99 noet: // // AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO"). // Copyright (C) The AMX Mod X Development Team. // // This software is licensed under the GNU General Public License, version 3 or higher. // Additional exceptions apply. For full license details, see LICENSE.txt or visit: // https://alliedmods.net/amxmodx-license // // Natural Selection Module // /* This file is a replacement for the engine call of ALLOC_STRING * The main difference is that a string will not be allocated twice * as to try to avoid wasting the HL zone space. * * NOTE: The lookup uses strcmp() in a linked list! It is not fast * Its implementation in the NS module is on rarely used * natives. */ #ifndef ALLOCSTRING_H #define ALLOCSTRING_H #include "CString.h" #include "sh_list.h" class StringManager { private: List m_StringList; public: /** * sh_list.h does not delete objects put into * the list, so I need to delete those and clear() */ inline void Clear(void) { List::iterator end; List::iterator iter; iter=m_StringList.begin(); end=m_StringList.end(); while (iter!=end) { delete (*iter++); } m_StringList.clear(); } /** * Iterate the list to see if the string exists * This is slow and not very ideal, however * this is *very* rarely used so it won't matter */ inline int Allocate(const char *str) { List::iterator end; List::iterator iter; iter=m_StringList.begin(); end=m_StringList.end(); while (iter!=end) { if (strcmp(str, (*iter)->c_str()) == 0) { // String is already in the list, do not allocate it again return MAKE_STRING((*iter)->c_str()); } ++iter; } // Was not found in the linked list, allocate it and add it to the list String *AllocStr = new String; AllocStr->assign(str); m_StringList.push_back(AllocStr); return MAKE_STRING(AllocStr->c_str()); }; }; extern StringManager AllocStringList; /** * Simple wrapper to make conversion easier */ inline int ALLOC_STRING2(const char *InputString) { return AllocStringList.Allocate(InputString); } #endif // ALLOCSTRING_H