# Microsoft Developer Studio Project File - Name="Array" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=Array - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Array.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Array.mak" CFG="Array - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Array - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "Array - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "Array - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARRAY_EXPORTS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARRAY_EXPORTS" /FR /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 !ELSEIF "$(CFG)" == "Array - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARRAY_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARRAY_EXPORTS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "Array - Win32 Release" # Name "Array - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\Array.cpp # End Source File # Begin Source File SOURCE=.\BinTrieNatives.cpp # End Source File # Begin Source File SOURCE=.\Capsule.cpp # End Source File # Begin Source File SOURCE=.\CArray.cpp # End Source File # Begin Source File SOURCE=.\CBinTrie.cpp # End Source File # Begin Source File SOURCE=.\CKeytable.cpp # End Source File # Begin Source File SOURCE=.\JudyExtra.cpp # End Source File # Begin Source File SOURCE=.\ListNatives.cpp # End Source File # Begin Source File SOURCE=.\MapNatives.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\BinTrieNativeFunctions.h # End Source File # Begin Source File SOURCE=.\Capsule.h # End Source File # Begin Source File SOURCE=.\CArray.h # End Source File # Begin Source File SOURCE=.\CBaseList.h # End Source File # Begin Source File SOURCE=.\CBaseMap.h # End Source File # Begin Source File SOURCE=.\CBinTrie.h # End Source File # Begin Source File SOURCE=.\CHashtable.h # End Source File # Begin Source File SOURCE=.\CKeytable.h # End Source File # Begin Source File SOURCE=.\ComboArray.h # End Source File # Begin Source File SOURCE=.\ComboTable.h # End Source File # Begin Source File SOURCE=.\GenericNatives.h # End Source File # Begin Source File SOURCE=.\JudyIncludes.h # End Source File # Begin Source File SOURCE=.\MapNativeFunctions.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\amxxmodule.cpp # End Source File # Begin Source File SOURCE=.\amxxmodule.h # End Source File # Begin Source File SOURCE=.\Judy.h # End Source File # Begin Source File SOURCE=.\JudyEx.h # End Source File # Begin Source File SOURCE=.\JudyExtra.h # End Source File # Begin Source File SOURCE=.\JudyVar.h # End Source File # Begin Source File SOURCE=.\JudyVec.h # End Source File # Begin Source File SOURCE=.\ListNativeFunctions.h # End Source File # Begin Source File SOURCE=.\moduleconfig.h # End Source File # Begin Source File SOURCE=.\NativeIncludes.h # End Source File # Begin Source File SOURCE=.\osdefs.h # End Source File # Begin Source File SOURCE=.\Judy.lib # End Source File # End Group # End Target # End Project