/* * TFCX * Copyright (c) 2004 Lukasz Wlasinski * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #ifndef RANK_H #define RANK_H #include "amxxmodule.h" #include "CMisc.h" #include "CRank.h" #define RANK_SVERSION "0.1" #define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)]) #define GET_PLAYER_POINTER_I(i) (&players[i]) #ifndef GETPLAYERAUTHID #define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId) #endif extern AMX_NATIVE_INFO stats_Natives[]; extern AMX_NATIVE_INFO base_Natives[]; extern weaponsVault weaponData[MAX_WEAPONS]; extern traceVault traceData[MAX_TRACE]; typedef void (*funEventCall)(void*); extern funEventCall modMsgsEnd[MAX_REG_MSGS]; extern funEventCall modMsgs[MAX_REG_MSGS]; extern void (*function)(void*); extern void (*endfunction)(void*); extern bool rankBots; extern bool ignoreDamage; extern int pdTimerOwner; extern int pdSentryGunOwner; extern int pdAmmo[6]; extern cvar_t *tfcstats_maxsize; extern cvar_t* tfcstats_rank; extern cvar_t* tfcstats_reset; extern cvar_t* tfcstats_rankbots; extern cvar_t* tfcstats_pause; extern Grenades g_grenades; extern RankSystem g_rank; extern CPlayer players[33]; extern CPlayer* mPlayer; extern int mPlayerIndex; extern int mState; extern Forward g_death_info; extern Forward g_damage_info; //extern int gmsgCurWeapon; //extern int gmsgDamage; //extern int gmsgWeaponList; //extern int gmsgResetHUD; //extern int gmsgAmmoX; //extern int gmsgScoreInfo; //extern int gmsgAmmoPickup; void Client_AmmoX(void*); void Client_CurWeapon(void*); void Client_Damage(void*); void Client_Damage_End(void*); //void Client_WeaponList(void*); void Client_AmmoPickup(void*); void Client_ScoreInfo(void*); void Client_ResetHUD(void*); bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL ); bool isModuleActive(); bool util_strncmp( const char *sz1, const char *sz2, int size); #endif // TFCX_H