#include "fakemeta_amxx.h" #include // HLSDK, for the animation natives static cell AMX_NATIVE_CALL copy_infokey_buffer(AMX *amx, cell *params) { char *infobuffer = reinterpret_cast(params[1]); return MF_SetAmxString(amx, params[2], infobuffer, params[3]); } int UTIL_stricmp(const char *s1, const char *s2) { unsigned char c1, c2; for (;;) { c1 = *s1++; c2 = *s2++; if (!c1 || !c2) break; if (c1 == c2) continue; if ((c1 = tolower(c1)) != (c2 = tolower(c2))) break; } return (int)c1 - (int)c2; } // lookup_sequence(entid, "sequence name", &Float:framerate = 0.0, &bool:loops = false, &Float:groundspeed = 0.0); static cell AMX_NATIVE_CALL lookup_sequence(AMX* amx, cell* params) { int index = params[1]; CHECK_ENTITY(index); edict_t* ent = INDEXENT(index); studiohdr_t* pstudiohdr = static_cast(GET_MODEL_PTR(ent)); if (pstudiohdr == NULL) { MF_LogError(amx, AMX_ERR_NATIVE, "Could not retrieve the model pointer from the entity provided."); return 0; } mstudioseqdesc_t* pseqdesc; pseqdesc = reinterpret_cast( reinterpret_cast(pstudiohdr) + pstudiohdr->seqindex); char* label = MF_GetAmxString(amx, params[2], 0, NULL); for (int i = 0; i < pstudiohdr->numseq; i++) { if (UTIL_stricmp( pseqdesc[i].label, label ) == 0) { REAL* FrameRate = reinterpret_cast(MF_GetAmxAddr(amx, params[3])); cell* Loops = MF_GetAmxAddr(amx, params[4]); REAL* GroundSpeed = reinterpret_cast(MF_GetAmxAddr(amx, params[5])); // Taken from HLSDK: animation & animating.cpp pseqdesc = &pseqdesc[i]; *FrameRate = 256 * pseqdesc->fps / (pseqdesc->numframes - 1); *GroundSpeed = sqrt( pseqdesc->linearmovement[0]*pseqdesc->linearmovement[0]+ pseqdesc->linearmovement[1]*pseqdesc->linearmovement[1]+ pseqdesc->linearmovement[2]*pseqdesc->linearmovement[2] ); *GroundSpeed = *GroundSpeed * pseqdesc->fps / (pseqdesc->numframes - 1); *Loops = pseqdesc->flags & STUDIO_LOOPING; return i; } } return -1; }; // Float:set_controller(entid, controllerid, Float:value); static cell AMX_NATIVE_CALL set_controller(AMX* amx, cell* params) { // From animation.cpp from the HLSDK // SetController( void *pmodel, entvars_t *pev, int iController, float flValue ) int entindex = params[1]; CHECK_ENTITY(entindex); edict_t* entity = INDEXENT(entindex); int iController = params[2]; if (iController < 0 || iController > 3) { MF_LogError(amx, AMX_ERR_NATIVE, "Invalid controller id passed. Expected 0 through 3, got %d.", iController); return 0; } entvars_t* pev = &entity->v; float flValue = amx_ctof(params[3]); studiohdr_t* pstudiohdr = static_cast(GET_MODEL_PTR(entity)); if (! pstudiohdr) { MF_LogError(amx, AMX_ERR_NATIVE, "Could not find the model pointer for the entity."); return amx_ftoc(flValue); } mstudiobonecontroller_t *pbonecontroller = (mstudiobonecontroller_t *)((byte *)pstudiohdr + pstudiohdr->bonecontrollerindex); int i = 0; // find first controller that matches the index for (i = 0; i < pstudiohdr->numbonecontrollers; i++, pbonecontroller++) { if (pbonecontroller->index == iController) break; } if (i >= pstudiohdr->numbonecontrollers) return amx_ftoc(flValue); // wrap 0..360 if it's a rotational controller if (pbonecontroller->type & (STUDIO_XR | STUDIO_YR | STUDIO_ZR)) { // ugly hack, invert value if end < start if (pbonecontroller->end < pbonecontroller->start) flValue = -flValue; // does the controller not wrap? if (pbonecontroller->start + 359.0 >= pbonecontroller->end) { if (flValue > ((pbonecontroller->start + pbonecontroller->end) / 2.0) + 180) flValue = flValue - 360; if (flValue < ((pbonecontroller->start + pbonecontroller->end) / 2.0) - 180) flValue = flValue + 360; } else { if (flValue > 360) flValue = flValue - (int)(flValue / 360.0) * 360.0; else if (flValue < 0) flValue = flValue + (int)((flValue / -360.0) + 1) * 360.0; } } int setting = static_cast(255 * (flValue - pbonecontroller->start) / (pbonecontroller->end - pbonecontroller->start)); if (setting < 0) setting = 0; if (setting > 255) setting = 255; pev->controller[iController] = setting; return amx_ftoc(setting * (1.0 / 255.0) * (pbonecontroller->end - pbonecontroller->start) + pbonecontroller->start); } AMX_NATIVE_INFO misc_natives[] = { { "copy_infokey_buffer", copy_infokey_buffer }, { "lookup_sequence", lookup_sequence }, { "set_controller", set_controller }, {NULL, NULL}, };