// vim: set sts=8 ts=2 sw=2 tw=99 et: // // Copyright (C) 2013, David Anderson and AlliedModders LLC // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of AlliedModders LLC nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #ifndef _include_amtl_linkedlist_h_ #define _include_amtl_linkedlist_h_ #include #include #include #include #include namespace ke { // LinkedList, analagous to std::list or SourceHook::List. Since it performs a // malloc() and free() on every contained node, it should be avoided unless // absolutely necessary, or for when allocation performance is not a factor. It // is provided here to safely port old AlliedModders code to AMTL. // // In order to use a circular chain, LinkedList's allocation size includes // exactly one T. If T is very large, LinkedList should be allocated on the // heap, to avoid using the stack. template class LinkedList : public AllocPolicy { public: friend class iterator; class Node { public: Node(const T &o) : obj(o) { } Node(Moveable o) : obj(o) { } T obj; Node *next; Node *prev; }; public: LinkedList(AllocPolicy = AllocPolicy()) : length_(0) { head()->prev = head(); head()->next = head(); } ~LinkedList() { clear(); } bool append(const T &obj) { return insertBefore(end(), obj) != end(); } bool append(Moveable obj) { return insertBefore(end(), obj) != end(); } bool prepend(const T &obj) { return insertBefore(begin(), obj) != begin(); } bool prepend(Moveable obj) { return insertBefore(begin(), obj) != begin(); } size_t length() const { return length_; } void clear() { Node *node = head()->next; Node *temp; head()->next = head(); head()->prev = head(); // Iterate through the nodes until we find the sentinel again. while (node != head()) { temp = node->next; freeNode(node); node = temp; } length_ = 0; } bool empty() const { return (length_ == 0); } T &front() { assert(!empty()); return head()->next->obj; } T &back() { assert(!empty()); return head()->prev->obj; } private: const Node *head() const { return sentinel_.address(); } Node *head() { return sentinel_.address(); } Node *allocNode(const T &obj) { Node *node = (Node *)this->malloc(sizeof(Node)); if (!node) return NULL; new (node) Node(obj); return node; } Node *allocNode(Moveable obj) { Node *node = (Node *)this->malloc(sizeof(Node)); if (!node) return NULL; new (node) Node(obj); return node; } void freeNode(Node *node) { node->obj.~T(); this->free(node); } private: StorageBuffer sentinel_; size_t length_; public: class iterator { friend class LinkedList; public: iterator() : this_(NULL) { } iterator(const LinkedList &src) : this_(src.head()) { } iterator(Node *n) : this_(n) { } iterator(const iterator &where) : this_(where.this_) { } iterator &operator --() { if (this_) this_ = this_->prev; return *this; } iterator operator --(int) { iterator old(*this); if (this_) this_ = this_->prev; return old; } iterator &operator ++() { if (this_) this_ = this_->next; return *this; } iterator operator ++(int) { iterator old(*this); if (this_) this_ = this_->next; return old; } const T &operator * () const { return this_->obj; } T &operator * () { return this_->obj; } T *operator ->() { return &this_->obj; } const T *operator ->() const { return &(this_->obj); } bool operator !=(const iterator &where) const { return (this_ != where.this_); } bool operator ==(const iterator &where) const { return (this_ == where.this_); } operator bool() { return !!this_; } private: Node *this_; }; private: // Insert obj right before where. iterator insert(iterator where, Node *node) { if (!node) return where; Node *pWhereNode = where.this_; pWhereNode->prev->next = node; node->prev = pWhereNode->prev; pWhereNode->prev = node; node->next = pWhereNode; length_++; return iterator(node); } public: iterator begin() { return iterator(head()->next); } iterator end() { return iterator(head()); } iterator erase(iterator where) { Node *pNode = where.this_; iterator iter(where); iter++; pNode->prev->next = pNode->next; pNode->next->prev = pNode->prev; freeNode(pNode); length_--; return iter; } iterator insertBefore(iterator where, const T &obj) { return insert(where, allocNode(obj)); } iterator insertBefore(iterator where, Moveable obj) { return insert(where, allocNode(obj)); } public: // Removes one instance of |obj| from the list, if found. void remove(const T &obj) { for (iterator b = begin(); b != end(); b++) { if (*b == obj) { erase(b); break; } } } template iterator find(const U &equ) { for (iterator iter = begin(); iter != end(); iter++) { if (*iter == equ) return iter; } return end(); } private: // These are disallowed because they basically violate the failure handling // model for AllocPolicies and are also likely to have abysmal performance. LinkedList &operator =(const LinkedList &other) KE_DELETE; LinkedList(const LinkedList &other) KE_DELETE; }; } // namespace ke #endif //_INCLUDE_CSDM_LIST_H