// vim: set ts=4 sw=4 tw=99 noet: // // AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO"). // Copyright (C) The AMX Mod X Development Team. // // This software is licensed under the GNU General Public License, version 3 or higher. // Additional exceptions apply. For full license details, see LICENSE.txt or visit: // https://alliedmods.net/amxmodx-license #if defined _amxmisc_included #endinput #endif #define _amxmisc_included #if !defined _amxmodx_included #include #endif static bool:activity_color, activity_sender; /** * Returns if the client has any admin flags set * * @param id Client index * * @return 1 if client has any admin flags, 0 otherwise */ stock is_user_admin(id) { new __flags = get_user_flags(id); return (__flags > 0 && !(__flags & ADMIN_USER)); } /** * Returns if the user can execute the current command by checking the necessary * admin flags and parameter count. Displays a denied access message to the user * if missing privileges or a usage example if too few parameters are provided. * * @note This should be used inside of a command forward as it uses read_argc() * to check the parameter count. * * @param id Client index * @param level Required admin flags * @param cid Command id * @param num Required number of parameters * @param acesssilent If true no denied access message will be printed * * @return 1 if access granted and parameters provided, 0 otherwise */ stock cmd_access(id, level, cid, num, bool:accesssilent = false) { new has_access = 0; if (id == (is_dedicated_server() ? 0 : 1)) { has_access = 1; } else if (level == ADMIN_ADMIN) { if (is_user_admin(id)) { has_access = 1; } } else if (get_user_flags(id) & level) { has_access = 1; } else if (level == ADMIN_ALL) { has_access = 1; } if (has_access == 0) { if (!accesssilent) { console_print(id, "%L", id, "NO_ACC_COM"); } return 0; } if (read_argc() < num) { new hcmd[32], hinfo[128], hflag, bool:info_ml; get_concmd(cid, hcmd, charsmax(hcmd), hflag, hinfo, charsmax(hinfo), level, _, info_ml); if (info_ml) { LookupLangKey(hinfo, charsmax(hinfo), hinfo, id); } console_print(id, "%L: %s %s", id, "USAGE", hcmd, hinfo); return 0; } return 1; } /** * Returns if the client has the specified admin flags. * * @param id Client index * @param level Required admin flags * * @return 1 if client has the admin flags, 0 otherwise */ stock access(id, level) { if (level == ADMIN_ADMIN) { return is_user_admin(id); } else if (level == ADMIN_ALL) { return 1; } return (get_user_flags(id) & level); } /** * cmd_target flags */ #define CMDTARGET_OBEY_IMMUNITY (1<<0) // Obey immunity #define CMDTARGET_ALLOW_SELF (1<<1) // Allow self targeting #define CMDTARGET_ONLY_ALIVE (1<<2) // Target must be alive #define CMDTARGET_NO_BOTS (1<<3) // Target can't be a bot /** * Processes a generic target pattern and tries to match it to a client based * on filtering flags. If no unique target is found an appropriate message is * displayed to the admin. * * @note The pattern is first matched case insensitively against client names. * If no match is found it is matched against client authids. If still no * match is found and the pattern starts with '#' it is finally matched * against client userids. * @note Since client names are matched by substring the pattern can potentially * match multiple targets. In that case the function will return 0 and ask * the admin to provide a unique pattern. * @note The filtering flags are applied after the pattern matching has * finished. That means the pattern has to be unique against all clients * on the server even if some of them are not eligible. * * @param id Client index of admin performing an action * @param arg Target pattern * @param flags Filtering flags, see CMDTARGET_* constants above * * @return Client index, or 0 if no or multiple clients matched */ stock cmd_target(id, const arg[], flags = CMDTARGET_OBEY_IMMUNITY) { new player = find_player("bl", arg); if (player) { if (player != find_player("blj", arg)) { console_print(id, "%L", id, "MORE_CL_MATCHT"); return 0; } } else if ((player = find_player("c", arg)) == 0 && arg[0] == '#' && arg[1]) { player = find_player("k", str_to_num(arg[1])); } if (!player) { console_print(id, "%L", id, "CL_NOT_FOUND"); return 0; } if (flags & CMDTARGET_OBEY_IMMUNITY) { if ((get_user_flags(player) & ADMIN_IMMUNITY) && ((flags & CMDTARGET_ALLOW_SELF) ? (id != player) : true)) { new imname[MAX_NAME_LENGTH]; get_user_name(player, imname, charsmax(imname)); console_print(id, "%L", id, "CLIENT_IMM", imname); return 0; } } if (flags & CMDTARGET_ONLY_ALIVE) { if (!is_user_alive(player)) { new imname[MAX_NAME_LENGTH]; get_user_name(player, imname, charsmax(imname)); console_print(id, "%L", id, "CANT_PERF_DEAD", imname); return 0; } } if (flags & CMDTARGET_NO_BOTS) { if (is_user_bot(player)) { new imname[MAX_NAME_LENGTH]; get_user_name(player, imname, charsmax(imname)); console_print(id, "%L", id, "CANT_PERF_BOT", imname); return 0; } } return player; } /** * Standard method to show admin activity to clients connected to the server. * This depends on the amx_show_activity cvar. See documentation for more details. * * @param id Client index performing the action * @param name Name of client performing the action * @param fmt Formatting rules * @param ... Variable number of formatting parameters * * @noreturn */ stock show_activity(id, const name[], const fmt[], any:...) { if(!get_activity_value()) return; static players[MAX_PLAYERS], pnum; get_players(players, pnum, "ch"); if(!pnum) return; static buffer[192], prefix[10], player; vformat(buffer, charsmax(buffer), fmt, 4); get_activity_prefix(id, prefix, charsmax(prefix)); for(new i; i < pnum; i++) { player = players[i]; switch(can_see_admin_name(player)) { case 0: send_activity_message(player, "%L: %s", LANG_PLAYER, prefix, buffer); case 1: send_activity_message(player, "%L %s: %s", LANG_PLAYER, prefix, name, buffer); } } } /** * Standard method to show admin activity to a single client. * This depends on the amx_show_activity cvar. See documentation for more details. * * @param idtarget Client index to display message to * @param id Client index performing the action * @param name Name of client performing the action * @param fmt Formatting rules * @param ... Variable number of formatting parameters * * @noreturn */ stock show_activity_id(idtarget, idadmin, const name[], const fmt[], any:...) { if(!is_user_connected(idtarget) || !get_activity_value()) return; static buffer[192], prefix[10]; vformat(buffer, charsmax(buffer), fmt, 5); get_activity_prefix(idadmin, prefix, charsmax(prefix)); switch(can_see_admin_name(idtarget)) { case 0: send_activity_message(idtarget, "%L: %s", idtarget, prefix, buffer); case 1: send_activity_message(idtarget, "%L %s: %s", idtarget, prefix, name, buffer); } } /** * Standard method to show activity to all clients with normal language keys. * These keys need to be in the format of standard AMXX keys: * eg: ADMIN_KICK_1 = ADMIN: kick %s * ADMIN_KICK_2 = ADMIN %s: kick %s * This depends on the amx_show_activity cvar. See documentation for more details. * * @param KeyWithoutName The language key that does not have the name field. * @param KeyWithName The language key that does have the name field. * @param __AdminName The name of the person doing the action. * @extra Pass any extra format arguments for the language key in the variable arguments list. * * @noreturn */ stock show_activity_key(const KeyWithoutName[], const KeyWithName[], const ___AdminName[], any:...) { #pragma unused ___AdminName if(!get_activity_value()) return; static players[MAX_PLAYERS], pnum; get_players(players, pnum, "ch"); if(!pnum) return; static buffer[192], key[192], player; for(new i; i < pnum; i++) { player = players[i]; switch(can_see_admin_name(player)) { case 0: { LookupLangKey(key, charsmax(key), KeyWithoutName, player); vformat(buffer, charsmax(buffer), key, 4); send_activity_message(player, buffer); } case 1: { LookupLangKey(key, charsmax(key), KeyWithName, player); vformat(buffer, charsmax(buffer), key, 3); send_activity_message(player, buffer); } } } } /** * Displays a chat message that obeys the amx_show_activity cvar to a single client or everybody. * * @note The admin name needs to be marked with "$an" in the message in * order for it to get replaced. The name will get replaced with * a blank string ("") if the client isn't supposed to see it. * * @param id Client index, use 0 to display to all clients * @param name Admin name * @param fmt Formatting rules * @param ... Variable number of formatting parameters * * @return */ stock show_activity_custom(id, const name[], const fmt[], any:...) { if(!get_activity_value()) return; static buffer[192]; vformat(buffer, charsmax(buffer), fmt, 4); if(!id) { static players[MAX_PLAYERS], pnum; get_players(players, pnum); if(!pnum) return static player; for(new i; i < pnum; i++) { player = players[i]; if(can_see_admin_name(player) != -1) { replace_activity_data(player, name, buffer, charsmax(buffer)); send_activity_message(player, buffer); } } } else { if(can_see_admin_name(id) != -1) { replace_activity_data(id, name, buffer, charsmax(buffer)); send_activity_message(id, buffer); } } } /** * Sends an amx_show_activity based message that obeys the colored chat * message rules set by the set_activity_color() function. * * @param id Client index to display message to * @param fmt Formatting rules * @param ... Variable number of formatting parameters * * @noreturn */ stock send_activity_message(id, const fmt[], any:...) { new buffer[192]; vformat(buffer, charsmax(buffer), fmt, 3) if(activity_color) client_print_color(id, activity_sender, buffer); else client_print(id, print_chat, buffer); } /** * Checks whether or not the client can see the admin name according to the amx_show_activity cvar. * * @note The valid values of amx_show_activity are: * 0 = don't display the message at all * 1 = don't show the admin name to anyone * 2 = show the admin name to everyone * 3 = show the admin name only to admins, hide it from normal users * 4 = show the admin name only to admins, show nothing to normal users * 5 = hide the admin name only from admins, show nothing to normal users * * @param id Client index * * @return 1 if the client should see the admin name. * 0 if the client shouldn't see the admin name. * -1 if the client shouldn't see the message at all. */ stock can_see_admin_name(id) { switch(get_activity_value()) { case 0: return -1 case 1: return 0 case 2: return 1 case 3: return is_user_admin(id) ? 1 : 0 case 4: return is_user_admin(id) ? 1 : -1 case 5: return is_user_admin(id) ? 0 : -1 } return -1 } /** * Replaces the admin name and client prefix placeholders for show_activity() functions inside a string. * * @note If the client isn't supposed to see the admin name, the name * will simply get removed by the string (replace with ""). * * @param id Client index * @param name Admin name that will be replaced * @param buffer Buffer where the name will be replaced * @param len Maximum buffer length * @param str_name String that holds the admin name * @param str_prefix String that holds the client prefix * * @noreturn */ stock replace_activity_data(id, const name[], buffer[], len, str_name[] = ACTIVITY_STR_NAME, str_prefix[] = ACTIVITY_STR_PREFIX) { if(contain(buffer, str_prefix) != -1) { static prefix[10]; get_activity_prefix(id, prefix, charsmax(prefix)); replace_all(buffer, len, str_prefix, prefix); } static cansee; cansee = can_see_admin_name(id); if(cansee != -1) replace_all(buffer, len, str_name, cansee ? name : ""); } /** * Sets chat color rules for show_activity() functions. * * @note The use method of this function is similar to set_hudmessage() * where you need to use the function before using show_hudmessage(). * In this case, you need to use set_activity_color() before using any * of the show_activity() functions in order for it to have an effect. * @note If you plan to use the same rules all the time, you can use this * function inside of plugin_init() or some other forward. This way you * won't have to write set_activity_color() before every show_activity() function. * * @param color Set this to true if you want to use colored chat messages * @param sender Sender id or print_team_* constant * * @noreturn */ stock set_activity_color(bool:color, sender = print_team_default) { activity_color = color; activity_sender = sender; } /** * Returns the integer value of the amx_show_activity cvar. * Also prepares the cvar for use with show_activity() functions. * * @note If the amx_show_activity cvar doesn't exist, it will create a dummy cvar. * * @return Cvar value in the range from 0 to 5. */ stock get_activity_value() { static activity_pointer; if(!activity_pointer) { activity_pointer = get_cvar_pointer("amx_show_activity"); if(!activity_pointer) activity_pointer = register_cvar("amx_show_activity", "2"); } return clamp(get_pcvar_num(activity_pointer), 0, 5); } /** * Returns the language key for PLAYER or ADMIN depending on the client's admin status. * * @param id Client index * @param prefix Buffer to store the prefix in * @param len Maximum buffer length * * @noreturn */ stock get_activity_prefix(id, prefix[], len) copy(prefix, len, is_user_admin(id) ? "ADMIN" : "PLAYER"); /** * Returns if the mod running on the server supports colored menus. * * @note The full list of mods supporting colored menus: * Counter-Strike, Counter-Strike: Condition Zero, Deathmatch Classic, * Day of Defeat, Team Fortress Classic and Half-Life: Deathmatch. * @note Since this is a stock and compiled into the plugin, the list of * supported mods will not update and require recompilation of the plugin * if the list ever changed. * * @return 1 if colored menus are supported, 0 otherwise */ stock colored_menus() { static ColoredMenus = -1; if (ColoredMenus == -1) { new const ModNames[][] = { "cstrike", "czero", "dmc", "dod", "tfc", "valve" }; new ModName[32]; get_modname(ModName, charsmax(ModName)); for (new Iterator = 0; Iterator < sizeof(ModNames); Iterator++) { if (equal(ModName, ModNames[Iterator])) { ColoredMenus = 1; break; } } if (ColoredMenus == -1) ColoredMenus = 0; } return ColoredMenus; } /** * Returns if the mod running on the server is a version of Counter-Strike. * * @return 1 if mod is Counter-Strike, 0 otherwise */ stock cstrike_running() { new mod_name[32]; get_modname(mod_name, charsmax(mod_name)); return (equal(mod_name, "cstrike") || equal(mod_name, "czero") || equal(mod_name, "csv15") || equal(mod_name, "cs13")); } /** * Returns if the server is running a specific mod. * * @param mod Mod name to check for * * @return 1 if mod name matches, 0 otherwise */ stock is_running(const mod[]) { new mod_name[32]; get_modname(mod_name, charsmax(mod_name)); return equal(mod_name, mod); } /** * Retrieves the path to the AMXX base directory. * * @param name Buffer to copy path to * @param len Maximum buffer size * * @return Number of cells written to buffer */ stock get_basedir(name[], len) { return get_localinfo("amxx_basedir", name, len); } /** * Retrieves the path to the AMXX configs directory. * * @param name Buffer to copy path to * @param len Maximum buffer size * * @return Number of cells written to buffer */ stock get_configsdir(name[], len) { return get_localinfo("amxx_configsdir", name, len); } /** * Retrieves the path to the AMXX data directory. * * @param name Buffer to copy path to * @param len Maximum buffer size * * @return Number of cells written to buffer */ stock get_datadir(name[], len) { return get_localinfo("amxx_datadir", name, len); } /** * Provides a shorthand to register a working menu. * * @note Combines the necessary calls to register_menuid() and * register_menucmd() into a single function. * * @param title Menu name * @param keys Key flags * @param function Callback function * @param outside Catch menus outside the calling plugin * * @noreturn * @error If an invalid callback function is specified, an error will * be thrown. */ stock register_menu(const title[], keys, const function[], outside = 0) { register_menucmd(register_menuid(title, outside), keys, function); } /** * Alias to get_configsdir provided for backwards compatibility. Originally * intended to retrieve the AMXX custom directory. * * @deprecated Should not be used as the concept of a custom directory does no * longer exists in AMXX. * * @param name Buffer to copy path to * @param len Maximum buffer size * * @return Number of cells written to buffer */ #pragma deprecated The concept of a custom directory no longer exists in AMXX. Do not use. stock get_customdir(name[], len) { return get_configsdir(name, len); } /** * Adds a menu item/command to the admin menu (amxmodmenu) handled by the * "Menus Front-End" plugin, if it is loaded. * * @param MENU_TEXT Item text that will be displayed in the menu * @param MENU_CMD Command that will be executed on the client * @param MENU_ACCESS Admin access required for menu command * @param MENU_PLUGIN Case-insensitive name or filename of plugin providing * the menu command * * @noreturn */ stock AddMenuItem(const MENU_TEXT[], const MENU_CMD[], const MENU_ACCESS, const MENU_PLUGIN[]) { AddMenuItem_call(MENU_TEXT, MENU_CMD, MENU_ACCESS, MENU_PLUGIN, false); } /** * Adds a menu item/command to the client menu (amx_menu) handled by the * "Menus Front-End" plugin, if it is loaded. Items should be accessible by * non-admins. * * @param MENU_TEXT Item text that will be displayed in the menu * @param MENU_CMD Command that will be executed on the client * @param MENU_ACCESS Admin access required for menu command * @param MENU_PLUGIN Case-insensitive name or filename of plugin providing * the menu command * * @noreturn */ stock AddClientMenuItem(const MENU_TEXT[], const MENU_CMD[], const MENU_ACCESS, const MENU_PLUGIN[]) { AddMenuItem_call(MENU_TEXT, MENU_CMD, MENU_ACCESS, MENU_PLUGIN, true); } /** * Helper function used by AddMenuItem() and AddClientMenuItem() * * @param MENU_TEXT Item text that will be displayed in the menu * @param MENU_CMD Command that will be executed on the client * @param MENU_ACCESS Admin access required for menu command * @param MENU_PLUGIN Case-insensitive name or filename of plugin * providing the menu command * @param ADD_TO_CLIENT_MENU If true adds command to client menu, false adds * to admin menu * * @noreturn */ stock AddMenuItem_call(const MENU_TEXT[], const MENU_CMD[], const MENU_ACCESS, const MENU_PLUGIN[], const bool:ADD_TO_CLIENT_MENU) { new pluginid = is_plugin_loaded("Menus Front-End"); if (pluginid == -1) { log_amx("Can't add menu item ^"%s^" from plugin ^"%s^" to menu set because the Menus Front-End plugin itself is not loaded!", MENU_TEXT, MENU_PLUGIN); return; // Menus Front-End doesn't exist, return. } new filename[64], b[1]; get_plugin(pluginid, filename, charsmax(filename), b, charsmax(b), b, charsmax(b), b, charsmax(b), b, charsmax(b)); new status = callfunc_begin(ADD_TO_CLIENT_MENU ? "AddClientMenu" : "AddMenu", filename); new bool:failed = true; switch (status) { case 1: { failed = false; } case 0: { log_amx("Run time error! (AddMenuItem_call failed)"); } case -2: { log_amx("Function not found! (AddMenuItem_call failed)"); } case -1: { log_amx("Plugin not found! (AddMenuItem_call failed)"); } } if (failed) { return; } // Item text callfunc_push_str(MENU_TEXT); // Cmd callfunc_push_str(MENU_CMD); // Access callfunc_push_int(MENU_ACCESS); // Menu exists in this plugin callfunc_push_str(MENU_PLUGIN); callfunc_end(); } /** * Computes an offset from a given value while constraining it between the * specified bounds, rolling over if necessary. * * @note Example: The range is 1-5 and the base value (seed) is 3, the offset * that the value should be moved by is also 3. Offsetting the value by 3 * would result in 6, but it is to be constrained between 1 and 5. With * clamp() this would result in 5, but this function rolls the value over * and returns 1 instead. * * @param low Lower bound * @param high Higher bound * @param seed Base value * @param offset Offset to move * * @return Computed offset value between specified bounds */ stock constraint_offset(low, high, seed, offset) { new numElements = high - low + 1; offset += seed - low; if (offset >= 0) { return low + (offset % numElements); } else { return high - (abs(offset) % numElements) + 1; } return 0; // Makes the compiler happy -_- } /** * Returns if the client has any of the specified admin flags. * * @param id Client index * @param flags Flag string * * @return 1 if the user has any of the specified flags, 0 otherwise */ stock has_flag(id, const flags[]) { return (get_user_flags(id) & read_flags(flags)); } /** * Returns if the client has all of the specified admin flags. * * @param id Client index * @param flags Flag string * * @return 1 if the user has all of the specified flags, 0 otherwise */ stock has_all_flags(id, const flags[]) { new FlagsNumber = read_flags(flags); return ((get_user_flags(id) & FlagsNumber) == FlagsNumber); } /** * Resets the client's menu. * * @note This is a wrapper around show_menu() for the sake of readability. * * @param index Client to reset menu of, 0 to reset all clients * * @noreturn */ stock reset_menu(index) { show_menu(index, 0, "", 0); } /** * Calls a function after a specified time has elapsed. * * @param time Time interval to assign * @param function Function to execute * @param id Task id to assign * @param parameter Data to pass through to callback * @param len Size of data * @param flags Optional flags (enum SetTaskFlags); valid flags are: * SetTask_Once - Execute callback once (Default) * SetTask_RepeatTimes - repeat timer a set amount of times * SetTask_Repeat - loop indefinitely until timer is stopped * SetTask_AfterMapStart - time interval is treated as absolute * time after map start * SetTask_BeforeMapChange - time interval is treated as absolute * time before map change * @param repeat If the SetTask_RepeatTimes flag is set, the task will be repeated this * many times * * @noreturn * @error If an invalid callback function is provided, an error is * thrown. */ stock set_task_ex(Float:time, const function[], id = 0, const any:parameter[] = "", len = 0, SetTaskFlags:flags = SetTask_Once, repeat = 0) { new strFlags[2]; // There should never be a need to set more than 1 flag get_flags(_:flags, strFlags, charsmax(strFlags)); set_task(time, function, id, parameter, len, strFlags, repeat); } /** * Stores a filtered list of client indexes to an array. * * @note Example retrieving all alive CTs: * get_players_ex(players, num, GetPlayers_ExcludeDead | GetPlayers_MatchTeam, "CT") * * @param players Array to store indexes to * @param num Variable to store number of indexes to * @param flags Optional filtering flags (enum GetPlayersFlags); valid flags are: * GetPlayers_None - No filter (Default) * GetPlayers_ExcludeDead - do not include dead clients * GetPlayers_ExcludeAlive - do not include alive clients * GetPlayers_ExcludeBots - do not include bots * GetPlayers_ExcludeHuman - do not include human clients * GetPlayers_MatchTeam - match with team * GetPlayers_MatchNameSubstring - match with part of name * GetPlayers_CaseInsensitive - match case insensitive * GetPlayers_ExcludeHLTV - do not include HLTV proxies * GetPlayers_IncludeConnecting - include connecting clients * @param team String to match against if the "e" or "f" flag is specified * * @noreturn */ stock get_players_ex(players[MAX_PLAYERS], &num, GetPlayersFlags:flags = GetPlayers_None, const team[] = "") { new strFlags[10]; get_flags(_:flags, strFlags, charsmax(strFlags)); get_players(players, num, strFlags, team); }