/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $ */ #include "detours.h" #include "asm/asm.h" //ISourcePawnEngine *CDetourManager::spengine = NULL; //IGameConfig *CDetourManager::gameconf = NULL; void CDetourManager::Init(/*ISourcePawnEngine *spengine, IGameConfig *gameconf*/) { //CDetourManager::spengine = spengine; //CDetourManager::gameconf = gameconf; } CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame) { CDetour *detour = new CDetour(callbackfunction, trampoline, signame); if (detour) { if (!detour->Init(/*spengine, gameconf*/)) { delete detour; return NULL; } return detour; } return NULL; } CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, void *address) { CDetour *detour = new CDetour(callbackfunction, trampoline, address); if (detour) { if (!detour->Init(/*spengine, gameconf*/)) { delete detour; return NULL; } return detour; } return NULL; } CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame) { enabled = false; detoured = false; detour_address = NULL; detour_trampoline = NULL; this->signame = signame; this->detour_callback = callbackfunction; this->address = NULL; //spengine = NULL; //gameconf = NULL; this->trampoline = trampoline; } CDetour::CDetour(void *callbackfunction, void **trampoline, void *address) { enabled = false; detoured = false; detour_address = address; detour_trampoline = NULL; this->signame = NULL; this->detour_callback = callbackfunction; this->address = address; //spengine = NULL; //gameconf = NULL; this->trampoline = trampoline; } bool CDetour::Init(/*ISourcePawnEngine *spengine, IGameConfig *gameconf*/) { //this->spengine = spengine; //this->gameconf = gameconf; if (!CreateDetour()) { enabled = false; return enabled; } enabled = true; return enabled; } void CDetour::Destroy() { DeleteDetour(); delete this; } bool CDetour::IsEnabled() { return enabled; } bool CDetour::CreateDetour() { /*if (signame != NULL && !gameconf->GetMemSig(signame, &detour_address)) { g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame); return false; }*/ if (address != NULL) { detour_address = address; } if (!detour_address) { //g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame); return false; } detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE+1); /* First, save restore bits */ for (size_t i=0; iSetReadWrite(wr.outbase); wr.outptr = wr.outbase; detour_trampoline = wr.outbase; goto jit_rewind; } //spengine->SetReadExecute(wr.outbase); *trampoline = detour_trampoline; return true; } void CDetour::DeleteDetour() { if (detoured) { DisableDetour(); } if (detour_trampoline) { /* Free the allocated trampoline memory */ FreePageMemory(detour_trampoline); detour_trampoline = NULL; } } void CDetour::EnableDetour() { if (!detoured) { DoGatePatch((unsigned char *)detour_address, &detour_callback); detoured = true; } } void CDetour::DisableDetour() { if (detoured) { /* Remove the patch */ ApplyPatch(detour_address, 0, &detour_restore, NULL); detoured = false; } }