// vim: set ts=4 sw=4 tw=99 noet: // // AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO"). // Copyright (C) The AMX Mod X Development Team. // // This software is licensed under the GNU General Public License, version 3 or higher. // Additional exceptions apply. For full license details, see LICENSE.txt or visit: // https://alliedmods.net/amxmodx-license #ifndef _INCLUDE_WINTHREADS_H_ #define _INCLUDE_WINTHREADS_H_ #include #include "IThreader.h" using namespace SourceMod; DWORD WINAPI Win32_ThreadGate(LPVOID param); class WinThreader : public IThreader { public: class ThreadHandle : public IThreadHandle { friend class WinThreader; friend DWORD WINAPI Win32_ThreadGate(LPVOID param); public: ThreadHandle(IThreader *parent, HANDLE hthread, IThread *run, const ThreadParams *params); virtual ~ThreadHandle(); public: virtual bool WaitForThread(); virtual void DestroyThis(); virtual IThreadCreator *Parent(); virtual void GetParams(ThreadParams *ptparams); virtual ThreadPriority GetPriority(); virtual bool SetPriority(ThreadPriority prio); virtual ThreadState GetState(); virtual bool Unpause(); protected: IThreader *m_parent; //Parent handle HANDLE m_thread; //Windows HANDLE ThreadParams m_params; //Current Parameters IThread *m_run; //Runnable context ThreadState m_state; //internal state CRITICAL_SECTION m_crit; }; class WinMutex : public IMutex { public: WinMutex(HANDLE mutex) : m_mutex(mutex) { }; virtual ~WinMutex(); public: virtual bool TryLock(); virtual void Lock(); virtual void Unlock(); virtual void DestroyThis(); protected: HANDLE m_mutex; }; class WinEvent : public IEventSignal { public: WinEvent(HANDLE event) : m_event(event) { }; virtual ~WinEvent(); public: virtual void Wait(); virtual void Signal(); virtual void DestroyThis(); public: HANDLE m_event; }; public: virtual IMutex *MakeMutex(); virtual void MakeThread(IThread *pThread); virtual IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags); virtual IThreadHandle *MakeThread(IThread *pThread, const ThreadParams *params); virtual void GetPriorityBounds(ThreadPriority &max, ThreadPriority &min); virtual void ThreadSleep(unsigned int ms); virtual IEventSignal *MakeEventSignal(); }; #if defined SM_DEFAULT_THREADER && !defined SM_MAIN_THREADER #define SM_MAIN_THREADER WinThreader; typedef class WinThreader MainThreader; #endif #endif //_INCLUDE_WINTHREADS_H_