/* AMX Mod X * Slots Reservation Plugin * * by the AMX Mod X Development Team * originally developed by OLO * Updated by Marticus * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * * Changelog: * * Sun Feb 26 16:19:05 EST 2006 - Marticus * -Set cvar defaults to 0 because the plugin is enabled by default * * Fri Feb 24 15:29:21 EST 2006 - Marticus * -Added plugin_cfg and moved get cvars to it * -Created global for reserved slots * -Now checks for one or more reserved slots before attempting to hide them * -Fixed whitespace. * * Thu Dec 22 12:41:25 EST 2005 - Marticus * -Added documentation and cleaned up the code * -Created amx_hideslots cvar to replace #define HIDE_RESERVED_SLOTS * -Removed ackSignal *sigh* and the horribly coded setVisibleSlots function * -Removed client disconnect * -Created global variable gPlayerLimit to be used in both functions * -Moved set cvar sv_visiblemaxplayers to plugin_init * -Enjoy! * * Notes: * sv_visiblemaxplayers is a steam cvar which hides given number of slots * from clients. This is only useful to those who wish to have hidden reserved * slots. With 1 reserved slot, max players 17, this cvar can be used to make * the server appear to have only 16 available slots. The client can use the gui * to "auto join" when a slot is available. Players who know they have access * to that reserved slot can connect using the console command "connect". * * This plugin was designed to check players with reservation slots and kick * those who do not have one. With the revised hidden slot feature, all other * players can use their client's very useful auto join feature. * */ #include #include new gPlayerLimit, gReservedSlots public plugin_init() { register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team") register_dictionary("adminslots.txt") register_dictionary("common.txt") register_cvar("amx_reservation", "0") /* Provide server admin with cvar to hide slots, 0 or 1 -Marticus */ register_cvar("amx_hideslots", "0") } public plugin_cfg() { /* Get configured number of reserved slots */ gReservedSlots = get_cvar_num("amx_reservation") /* The maximum number of players after reserved slot(s) */ gPlayerLimit = get_maxplayers() - gReservedSlots /* Set server cvar sv_visiblemaxplayers to new player limit to hide the reserved slot(s). Do this only if there are one or more reserved slots. */ if ( ( get_cvar_num("amx_hideslots") == 1 ) && gReservedSlots >= 1 ) set_cvar_num("sv_visiblemaxplayers", gPlayerLimit) } public client_authorized(id) { new userid = get_user_userid(id) new reason[64] format(reason, 63, "[AMXX] %L", id, "DROPPED_RES") new players = get_playersnum(1) /* Check if player took a reserved slot on a full server and kick if they have no slot reservation */ if ((players > gPlayerLimit) && (!access(id, ADMIN_RESERVATION))) { server_cmd("kick #%d ^"%s^"", userid, reason) return PLUGIN_CONTINUE } return PLUGIN_CONTINUE }