/* * dodfun * Copyright (c) 2004 Lukasz Wlasinski * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "amxxmodule.h" #include "dodfun.h" static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index) int iClass = params[2]; CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( !pPlayer->ingame ) return 0; if (iClass){ *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass; *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class } else { *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class } return 1; } static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); int iTeam = params[2]; if ( iTeam<1 || iTeam>3 ){ MF_LogError(amx, AMX_ERR_NATIVE, "Invalid team id %d", iTeam); return 0; } CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ pPlayer->killPlayer(); pPlayer->pEdict->v.team = iTeam; switch( iTeam ){ case 1: pPlayer->setTeamName("Allies"); break; case 2: pPlayer->setTeamName("Axis"); break; case 3: pPlayer->setTeamName("Spectators"); break; } *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class if ( params[3] ){ MESSAGE_BEGIN(MSG_ALL,gmsgPTeam); WRITE_BYTE(pPlayer->index); WRITE_BYTE( iTeam ); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS); } return 0; } static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS); } return 0; } static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ); } return -1; } static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2]; if ( params[3]){ //ScoreShort message MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort); WRITE_BYTE(pPlayer->index); WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) ); WRITE_SHORT((int)pPlayer->pEdict->v.frags); WRITE_SHORT(params[2]); WRITE_BYTE(1); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2]; if ( params[3]){ //ScoreShort message MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort); WRITE_BYTE(pPlayer->index); WRITE_SHORT(params[2]); WRITE_SHORT((int)pPlayer->pEdict->v.frags); WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) ); WRITE_BYTE(1); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ pPlayer->pEdict->v.frags = (float)params[2]; if ( params[3]){ //ScoreShort message MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort); WRITE_BYTE(pPlayer->index); WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) ); WRITE_SHORT((int)pPlayer->pEdict->v.frags); WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) ); WRITE_BYTE(1); MESSAGE_END(); } } return 1; } static cell AMX_NATIVE_CALL get_user_frags(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame) return (int)pPlayer->pEdict->v.frags; return -1; } static cell AMX_NATIVE_CALL set_user_teamname(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ int iLen; char *szTeamName = MF_GetAmxString(amx, params[1], 0, &iLen); pPlayer->setTeamName(szTeamName); } return 1; } static cell AMX_NATIVE_CALL get_user_teamname(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( pPlayer->ingame ){ char szTeamName[16]; pPlayer->getTeamName(szTeamName); return MF_SetAmxString(amx, params[2],szTeamName,params[3]); } return 1; } static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 ) return 1; } return 0; } static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( !pPlayer->ingame ) return 0; switch(params[2]){ //53,284,316 case DODW_COLT: case DODW_LUGER: case DODW_WEBLEY: *( (int*)pPlayer->pEdict->pvPrivateData + 53+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 284+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 316+LINUXOFFSET ) = params[3]; break; //54,283,315 case DODW_GARAND: case DODW_KAR: case DODW_SCOPED_KAR: case DODW_ENFIELD: *( (int*)pPlayer->pEdict->pvPrivateData + 54+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 283+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 315+LINUXOFFSET ) = params[3]; break; //57,286,318 case DODW_STG44: case DODW_BAR: case DODW_FG42: case DODW_BREN: *( (int*)pPlayer->pEdict->pvPrivateData + 57+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 286+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 318+LINUXOFFSET ) = params[3]; break; //56,281,313 case DODW_THOMPSON: case DODW_GREASEGUN: case DODW_MP40: case DODW_STEN: *( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 281+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 313+LINUXOFFSET ) = params[3]; break; //58,282,314 case DODW_K43: case DODW_M1_CARBINE: case DODW_MG34: *( (int*)pPlayer->pEdict->pvPrivateData + 58+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 282+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 314+LINUXOFFSET ) = params[3]; break; //55,285,317 case DODW_SPRINGFIELD: *( (int*)pPlayer->pEdict->pvPrivateData + 55+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 285+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 317+LINUXOFFSET ) = params[3]; break; //59,289,321 case DODW_HANDGRENADE: *( (int*)pPlayer->pEdict->pvPrivateData + 59+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 289+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 321+LINUXOFFSET ) = params[3]; break; //61,291,323 case DODW_STICKGRENADE: *( (int*)pPlayer->pEdict->pvPrivateData + 61+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 291+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 323+LINUXOFFSET ) = params[3]; break; //287,319 case DODW_MG42: *( (int*)pPlayer->pEdict->pvPrivateData + 287+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 319+LINUXOFFSET ) = params[3]; break; //288,320 case DODW_30_CAL: *( (int*)pPlayer->pEdict->pvPrivateData + 288+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 320+LINUXOFFSET ) = params[3]; break; //49,293,325 case DODW_BAZOOKA: case DODW_PANZERSCHRECK: case DODW_PIAT: *( (int*)pPlayer->pEdict->pvPrivateData + 49+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 293+LINUXOFFSET ) = params[3]; *( (int*)pPlayer->pEdict->pvPrivateData + 325+LINUXOFFSET ) = params[3]; break; } return 1; } static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if ( !pPlayer->ingame ) return 0; switch(params[2]){ //53,284,316 case DODW_COLT: case DODW_LUGER: case DODW_WEBLEY: return *( (int*)pPlayer->pEdict->pvPrivateData + 53+LINUXOFFSET ); break; //49,293,325 case DODW_BAZOOKA: case DODW_PANZERSCHRECK: case DODW_PIAT: return *( (int*)pPlayer->pEdict->pvPrivateData + 49+LINUXOFFSET ); break; //54,283,315 case DODW_GARAND: case DODW_KAR: case DODW_SCOPED_KAR: case DODW_ENFIELD: return *( (int*)pPlayer->pEdict->pvPrivateData + 54+LINUXOFFSET ); break; //55,285,317 case DODW_SPRINGFIELD: return *( (int*)pPlayer->pEdict->pvPrivateData + 55+LINUXOFFSET ); break; //56,281,313 case DODW_THOMPSON: case DODW_GREASEGUN: case DODW_MP40: case DODW_STEN: return *( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET ); break; //57,286,318 case DODW_STG44: case DODW_BAR: case DODW_FG42: case DODW_BREN: return *( (int*)pPlayer->pEdict->pvPrivateData + 57+LINUXOFFSET ); break; //58,282,314 case DODW_K43: case DODW_M1_CARBINE: case DODW_MG34: return *( (int*)pPlayer->pEdict->pvPrivateData + 58+LINUXOFFSET ); break; //59,289,321 case DODW_HANDGRENADE: return *( (int*)pPlayer->pEdict->pvPrivateData + 59+LINUXOFFSET ); break; //61,291,323 case DODW_STICKGRENADE: return *( (int*)pPlayer->pEdict->pvPrivateData + 61+LINUXOFFSET ); break; //287,319 case DODW_MG42: return *( (int*)pPlayer->pEdict->pvPrivateData + 287+LINUXOFFSET ); break; //288,320 case DODW_30_CAL: return *( (int*)pPlayer->pEdict->pvPrivateData + 288+LINUXOFFSET ); break; } return 1; } static cell AMX_NATIVE_CALL test_pd(AMX *amx, cell *params){ int index = params[1]; CHECK_PLAYER(index); int type = params[2]; CPlayer* pPlayer = GET_PLAYER_POINTER_I(index); if (pPlayer->ingame){ int i; FILE *bp = fopen("pdtest.txt","at"); for ( i=1;i<1000;i++ ){ switch(type){ case 0: fprintf(bp,"%d %d\n",i,*( (int*)pPlayer->pEdict->pvPrivateData + i)); break; case 1: fprintf(bp,"%d %f\n",i,*( (float*)pPlayer->pEdict->pvPrivateData + i)); break; case 2: fprintf(bp,"%d %c\n",i+1000,*( (char*)pPlayer->pEdict->pvPrivateData + i + 1000)); break; //MF_PrintSrvConsole("",*( (int*)pPlayer->pEdict->pvPrivateData + i) ); } } fclose(bp); } return 0; } AMX_NATIVE_INFO pd_Natives[] = { { "dod_set_user_class", set_user_class }, { "dod_set_user_team", set_user_team }, { "dod_get_next_class", get_user_nextclass }, { "dod_is_randomclass", is_randomclass }, { "dod_get_pl_deaths", get_user_deaths }, { "dod_set_pl_deaths", set_user_deaths }, { "dod_set_user_score", set_user_score }, { "dod_set_pl_teamname", set_user_teamname }, { "dod_get_pl_teamname", get_user_teamname }, { "dod_is_deployed", is_weapon_deployed }, { "dod_get_user_ammo", get_user_ammo }, { "dod_set_user_ammo", set_user_ammo }, { "dod_get_user_kills", get_user_frags }, { "dod_set_user_kills", set_user_frags }, { "dod_test_pd", test_pd }, ///******************* { NULL, NULL } };