#ifndef NS_H #define NS_H #include #include #include "amxxmodule.h" #include "ns_const.h" #include "CPlayer.h" #include "CSpawn.h" #include "utilfunctions.h" extern DLL_FUNCTIONS *g_pFunctionTable; extern DLL_FUNCTIONS *g_pFunctionTable_Post; extern enginefuncs_t *g_pengfuncsTable; extern enginefuncs_t *g_pengfuncsTable_Post; extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable; extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post; extern CSpawn ns_spawnpoints; extern BOOL iscombat; extern CPlayer g_player[33]; extern edict_t *player_edicts[33]; // Stupid INDEXENT() bug. extern int gmsgHudText2; extern AMX_NATIVE_INFO ns_misc_natives[]; extern AMX_NATIVE_INFO ns_pdata_natives[]; extern int SpawnForward; extern int TeamForward; extern int ChangeclassForward; extern int BuiltForward; //////////////////////////////// #endif // NS_H