**AMX Mod X** is a [Metamod](https://github.com/jkivilin/metamod-p) plugin for [Half-Life 1](https://github.com/ValveSoftware/halflife). It provides comprehensive scripting for the game engine and its mods. Scripts can intercept network messages, log events, commands, client commands, set cvars, modify entities, and more. AMX Mod X also has a system for extending native scripting through modules, leading to outside support for things like MySQL and Sockets. General ------- - [AMXX website](https://amxmodx.org/) - [Forum](https://forums.alliedmods.net/forumdisplay.php?f=3): Discussion forum including plugin/extension development - [General documentation](https://wiki.alliedmods.net/Category:Documentation_%28AMX_Mod_X%29): Miscellaneous information about AMXX - [Latest release](https://amxmodx.org/downloads.php): The latest stable AMXX release - [Build snapshots](https://www.amxmodx.org/downloads-new.php): Builds of recent development versions Development ----------- - [Issue tracker](https://github.com/alliedmodders/amxmodx/issues): Issues that require back and forth communication - [Issue archive](https://bugs.alliedmods.net/describecomponents.cgi?product=AMX%20Mod%20X): Old issue tracker (read-only) - [Building AMXX](https://wiki.alliedmods.net/Building_AMX_Mod_X): Instructions on how to build AMXX itself using [AMBuild](https://github.com/alliedmodders/ambuild) - [AMX Mod X API](https://amxmodx.org/api/): AMX Mod X API reference generated from include files - [AMXX scripting](https://wiki.alliedmods.net/Category:Scripting_(AMX_Mod_X)): Pawn examples and introduction to the language