// vim: set sts=8 ts=2 sw=2 tw=99 et: // // Copyright (C) 2013, David Anderson and AlliedModders LLC // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of AlliedModders LLC nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #ifndef _INCLUDE_KEIMA_TPL_CPP_VECTOR_H_ #define _INCLUDE_KEIMA_TPL_CPP_VECTOR_H_ #include #include #include #include #include namespace ke { template class Vector : public AllocPolicy { public: Vector(AllocPolicy = AllocPolicy()) : data_(NULL), nitems_(0), maxsize_(0) { } Vector(Moveable > other) { data_ = other->data_; nitems_ = other->nitems_; maxsize_ = other->maxsize_; other->reset(); } ~Vector() { zap(); } bool append(const T &item) { if (!growIfNeeded(1)) return false; new (&data_[nitems_]) T(item); nitems_++; return true; } bool append(Moveable item) { if (!growIfNeeded(1)) return false; new (&data_[nitems_]) T(item); nitems_++; return true; } void infallibleAppend(const T &item) { assert(growIfNeeded(1)); new (&data_[nitems_]) T(item); nitems_++; } void infallibleAppend(Moveable item) { assert(growIfNeeded(1)); new (&data_[nitems_]) T(item); nitems_++; } // Shift all elements including |at| up by one, and insert |item| at the // given position. If |at| is one greater than the last usable index, // i.e. |at == length()|, then this is the same as append(). No other // invalid indexes are allowed. // // This is a linear-time operation. bool insert(size_t at, const T &item) { if (at == length()) return append(item); if (!moveUp(at)) return false; new (&data_[at]) T(item); return true; } bool insert(size_t at, Moveable item) { if (at == length()) return append(item); if (!moveUp(at)) return false; new (&data_[at]) T(item); return true; } // Shift all elements at the given position down, removing the given // element. This is a linear-time operation. void remove(size_t at) { for (size_t i = at; i < length() - 1; i++) data_[i] = Moveable(data_[i + 1]); pop(); } T popCopy() { T t = at(length() - 1); pop(); return t; } void pop() { assert(nitems_); data_[nitems_ - 1].~T(); nitems_--; } bool empty() const { return length() == 0; } size_t length() const { return nitems_; } T& at(size_t i) { assert(i < length()); return data_[i]; } const T& at(size_t i) const { assert(i < length()); return data_[i]; } T& operator [](size_t i) { return at(i); } const T& operator [](size_t i) const { return at(i); } void clear() { nitems_ = 0; } const T &back() const { return at(length() - 1); } T &back() { return at(length() - 1); } T *buffer() const { return data_; } bool ensure(size_t desired) { if (desired <= length()) return true; return growIfNeeded(desired - length()); } private: // These are disallowed because they basically violate the failure handling // model for AllocPolicies and are also likely to have abysmal performance. Vector(const Vector &other) KE_DELETE; Vector &operator =(const Vector &other) KE_DELETE; private: void zap() { for (size_t i = 0; i < nitems_; i++) data_[i].~T(); this->free(data_); } void reset() { data_ = NULL; nitems_ = 0; maxsize_ = 0; } bool moveUp(size_t at) { assert(at < nitems_); if (!append(Moveable(data_[nitems_ - 1]))) return false; for (size_t i = nitems_ - 2; i > at; i--) data_[i] = Moveable(data_[i - 1]); return true; } bool growIfNeeded(size_t needed) { if (!IsUintPtrAddSafe(nitems_, needed)) { this->reportAllocationOverflow(); return false; } if (nitems_ + needed < maxsize_) return true; size_t new_maxsize = maxsize_ ? maxsize_ : 8; while (nitems_ + needed > new_maxsize) { if (!IsUintPtrMultiplySafe(new_maxsize, 2)) { this->reportAllocationOverflow(); return false; } new_maxsize *= 2; } T* newdata = (T*)this->malloc(sizeof(T) * new_maxsize); if (newdata == NULL) return false; for (size_t i = 0; i < nitems_; i++) { new (&newdata[i]) T(Moveable(data_[i])); data_[i].~T(); } this->free(data_); data_ = newdata; maxsize_ = new_maxsize; return true; } private: T* data_; size_t nitems_; size_t maxsize_; }; } #endif /* _INCLUDE_KEIMA_TPL_CPP_VECTOR_H_ */