/* AMX Mod X * Natural Selection Module * * by the AMX Mod X Development Team * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ #ifndef NS_H #define NS_H #include "ns_const.h" #if defined CRAZY_OPTS #define EXTERN_VIS __attribute__((externally_visible)) #else #define EXTERN_VIS #endif extern DLL_FUNCTIONS *g_pFunctionTable; extern DLL_FUNCTIONS *g_pFunctionTable_Post; extern enginefuncs_t *g_pengfuncsTable; extern enginefuncs_t *g_pengfuncsTable_Post; extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable; extern NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post; extern class CPlayer g_player[33]; extern edict_t *player_edicts[33]; // Stupid INDEXENT() bug. void PlayerPreThink(edict_t *pEntity); void PlayerPreThink_Post(edict_t *pEntity); void PlayerPostThink_Post(edict_t *pEntity); void UpdateClientData( const struct edict_s *ent, int sendweapons, struct clientdata_s *cd ); void StartFrame(void); edict_t* CreateNamedEntity_Post(int className); void AlertMessage_Post(ALERT_TYPE atype, const char *szFmt, ...); typedef struct tagAMX_HEADER { int32_t size PACKED; /* size of the "file" */ uint16_t magic PACKED; /* signature */ char file_version; /* file format version */ char amx_version; /* required version of the AMX */ int16_t flags PACKED; int16_t defsize PACKED; /* size of a definition record */ int32_t cod PACKED; /* initial value of COD - code block */ int32_t dat PACKED; /* initial value of DAT - data block */ int32_t hea PACKED; /* initial value of HEA - start of the heap */ int32_t stp PACKED; /* initial value of STP - stack top */ int32_t cip PACKED; /* initial value of CIP - the instruction pointer */ int32_t publics PACKED; /* offset to the "public functions" table */ int32_t natives PACKED; /* offset to the "native functions" table */ int32_t libraries PACKED; /* offset to the table of libraries */ int32_t pubvars PACKED; /* the "public variables" table */ int32_t tags PACKED; /* the "public tagnames" table */ int32_t nametable PACKED; /* name table */ } PACKED AMX_HEADER; // Don't enable this, it just adds some offset finding natives #define DEVELOPER_BUILD #endif // NS_H