// CstrikePlayer.h: interface for the CCstrikePlayer class. // ////////////////////////////////////////////////////////////////////// #if !defined(INCLUDED_CCSTRIKEPLAYER) #define INCLUDED_CCSTRIKEPLAYER class CCstrikePlayer { public: CCstrikePlayer(); void Initialize(); bool GetModelled(); bool SetModelled(bool modelledIn); const char* GetModel(); void SetModel(const char* modelIn); bool GetInspectModel(); void SetInspectModel(bool inspectModelIn); bool GetOnline(); void SetOnline(bool onlineIn); private: bool inspectModel; bool modelled; bool online; char model[32]; }; #endif // !defined(INCLUDED_CCSTRIKEPLAYER)