#ifndef _FAKEMETA_INCLUDE_H #define _FAKEMETA_INCLUDE_H #include "sdk/amxxmodule.h" #include "CVector.h" #include "engfunc.h" #include "dllfunc.h" #include "pev.h" #include "forward.h" extern edict_t *g_player_edicts[33]; inline edict_t* INDEXENT2( int iEdictNum ) { if (iEdictNum >= 1 && iEdictNum <= gpGlobals->maxClients) return g_player_edicts[iEdictNum]; else return (*g_engfuncs.pfnPEntityOfEntIndex)(iEdictNum); } #define CHECK_ENTITY(x) if (x != 0 && (FNullEnt(INDEXENT2(x)) || x < 0 || x > gpGlobals->maxEntities)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } extern AMX_NATIVE_INFO engfunc_natives[]; extern AMX_NATIVE_INFO dllfunc_natives[]; extern AMX_NATIVE_INFO pev_natives[]; extern AMX_NATIVE_INFO forward_natives[]; extern AMX_NATIVE_INFO pdata_natives[]; extern TraceResult g_tr; /* Wouldnt modifying the table AFTER it's memcpy'd be ... pointless? extern enginefuncs_t g_EngineFuncs_Table; extern enginefuncs_t g_EngineFuncs_Post_Table; */ // mark down pointers when the calls are made instead (this means amxxmodule.cpp needs to be changed slightly for this module) extern DLL_FUNCTIONS *g_pFunctionTable; extern DLL_FUNCTIONS *g_pFunctionTable_Post; extern enginefuncs_t *g_pengfuncsTable; extern enginefuncs_t *g_pengfuncsTable_Post; #endif //_FAKEMETA_INCLUDE_H